Releases: yasirkula/UnityIngameDebugConsole
Releases · yasirkula/UnityIngameDebugConsole
v1.8.1
- BREAKING CHANGE: Changed default value of "Start Minimized" to true
- Disabled "Parse Escape Characters" of all TextMeshProUGUIs to avoid edge cases (see yasirkula/UnitySimpleFileBrowser#106)
- Fixed GetAllLogs function not processing pending logs beforehand
- Fixed a couple of broken .meta files
v1.8.0
- BREAKING CHANGE: Deleted built-in commands that were only activated via IDG_ENABLE_HELPER_COMMANDS to simplify the codebase (users can create the commands that they need on their own)
- Updated Unity version to 2021.3.41f1 (simplified codebase accordingly)
- Upgraded Texts to TextMesh Pro + Logs are a little more compact to fit more information to screen
- Configurable Enter Play Mode is supported (disabling Domain Reload works but disabling Scene Reload isn't tested)
- Android JNI module is now optional (#100)
- Logs are no longer truncated after 10,000 characters (Max Log Length). Displayed logs are still truncated but they are copied with no truncation
- DebugLogManager.GetAllLogs now provides a bit more information
v1.7.0
v1.6.9
v1.6.8
Minor fixes:
- Fixed popup being visible when game starts even though "Popup Visibility" is set to "When Log Received" and "Start Minimized" is enabled
- Potential fix for "No such proxy method" error when "Receive Logcat Logs in Android" is enabled
- Better prefab override hadling for "Popup Visibility" log filter
- DebugLogConsole parses number inputs using InvariantCulture
v1.6.7
- Added an option to show popup only when a log is received
- Added opacity settings for log window and popup (closed #90)
- Combined "Start Minimized" and "Enable Popup" options (only "Start Minimized" remains)
- Removed all built-in commands except 'help' (#92) (reverted #54). It's better to have these commands opt-in rather than opt-out. Built-in commands can be reactivated by adding IDB_ENABLE_HELPER_COMMANDS compiler directive in Player Settings
- Added DebugLogConsole.GetAllCommands method to return list of all commands
- Added DebugLogConsole.OnCommandExecuted event that's invoked each time a command is executed