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Fixed popup being visible when game starts even though "Popup Visibility" is set to "When Log Received" and "Start Minimized" is enabled
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3 files changed

+7
-2
lines changed

3 files changed

+7
-2
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Plugins/IngameDebugConsole/README.txt

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= In-game Debug Console (v1.6.7) =
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= In-game Debug Console (v1.6.8) =
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Documentation: https://github.com/yasirkula/UnityIngameDebugConsole
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FAQ: https://github.com/yasirkula/UnityIngameDebugConsole#faq

Plugins/IngameDebugConsole/Scripts/DebugLogManager.cs

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@@ -650,7 +650,12 @@ private void OnDisable()
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private void Start()
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{
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if( startMinimized )
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{
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HideLogWindow();
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if( popupVisibility != PopupVisibility.Always )
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popupManager.Hide();
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}
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else
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ShowLogWindow();
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package.json

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{
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"name": "com.yasirkula.ingamedebugconsole",
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"displayName": "In-game Debug Console",
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"version": "1.6.7",
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"version": "1.6.8",
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"documentationUrl": "https://github.com/yasirkula/UnityIngameDebugConsole",
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"changelogUrl": "https://github.com/yasirkula/UnityIngameDebugConsole/releases",
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"licensesUrl": "https://github.com/yasirkula/UnityIngameDebugConsole/blob/master/LICENSE.txt",

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