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- = In-game Debug Console (v1.8.0 ) =
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+ = In-game Debug Console (v1.8.1 ) =
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Documentation: https://github.com/yasirkula/UnityIngameDebugConsole
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FAQ: https://github.com/yasirkula/UnityIngameDebugConsole#faq
Original file line number Diff line number Diff line change @@ -1755,6 +1755,9 @@ public string GetAllLogs()
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/// <remarks>You mustn't modify the returned buffers in any way.</remarks>
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public void GetAllLogs ( out DynamicCircularBuffer < DebugLogEntry > logEntries , out DynamicCircularBuffer < DebugLogEntryTimestamp > logTimestamps )
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{
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+ // Process all pending logs since we want to return "all" logs
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+ ProcessQueuedLogs ( queuedLogEntries . Count ) ;
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+
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logEntries = uncollapsedLogEntries ;
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logTimestamps = uncollapsedLogEntriesTimestamps ;
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}
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{
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"name" : " com.yasirkula.ingamedebugconsole" ,
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"displayName" : " In-game Debug Console" ,
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- "version" : " 1.8.0 " ,
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+ "version" : " 1.8.1 " ,
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"documentationUrl" : " https://github.com/yasirkula/UnityIngameDebugConsole" ,
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"changelogUrl" : " https://github.com/yasirkula/UnityIngameDebugConsole/releases" ,
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"licensesUrl" : " https://github.com/yasirkula/UnityIngameDebugConsole/blob/master/LICENSE.txt" ,
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