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Releases: xCollateral/VulkanMod

0.3.6

28 Nov 18:28
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Compatibility

  • Wayland support
  • Fixed linux swapchain issues

Bugfixes

  • Fixed sync error on chunk update (uploading)
  • Fixed sync errors on layout transitions

Performance

  • Minor shaders optimizations

0.3.5

27 Oct 15:39
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Performance

  • Improved chunk build time (up to 2x faster or even more on vsync)

Compatibility

  • Improved mod compatibility for mods using custom textures

0.3.4

26 Sep 14:11
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  • Updated lwjgl to 3.3.2
  • Added macOS libs on main branch (unified jar)

Bugfixes

  • Fixed block entities rendering (broken textures)

0.3.3

23 Sep 15:04
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Updated to Minecraft 1.20.2

Performance

  • Added Entity Culling with relative option

Compatibility

  • Removed dynamic rendering to bring back older devices compatibility
  • Improved mod compatibility
  • Fixed crash on startup when (not supported) fabulous graphics setting was selected

Bugfixes

  • Fixed freeze when using Alt+Tab on AMD + Windows
  • Fixed bug causing no rendering and lag on level change

0.3.2

09 Jun 15:53
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  • Support for Minecraft 1.20

Graphics

  • Improved mipmap texture details on far meshes

Bugfixes

  • Fixed section grid height bug
  • Fixed crash when background text rendertype was used

0.3.1

26 May 16:00
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Performance

  • Improved performance
  • New "unique opaque layer" option (default enabled)

Compatibility

  • Revert Vulkan API requirements to Vulkan 1.2
  • Improved GL textures compatibility

Bugfixes

  • Fixed end portal texture bug
  • Fixed rendering bug when using indirect draw

0.3.0

14 May 21:05
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VulkanMod release 0.3.0
This release features a reworked renderer, bringing a performance boost.

  • Vulkan 1.3 is now required

Performance

  • Improved CPU and GPU performance
  • Improved video memory usage
  • Improved Chunk loading/upload
  • Indirect draw mode setting
  • Now using dedicated device queues

Compatibility

  • Improved general compatibility
  • Fixed ttf font textures not rendering properly

0.2.5

23 Mar 14:40
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Bugfixes

  • Fixed block outline not rendered
  • Fixed a bug when reloading chunks that caused chunks not being rendered, in certain world positions
  • Fabric API 0.76 is now compatible
  • Spectator mode now renders all chunks when camera is inside a full solid chunk
  • Bug where nothing was rendered when camera went outside world's bound heights is now fixed

0.2.4

18 Mar 15:57
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  • Updated to Minecraft 1.19.4

  • Minor bugfixes

  • Improved compatibility

0.2.3

05 Mar 16:02
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Performance

  • Entity rendering optimizations
  • UBO memory and copy optimizations
  • Rendering loop optimizations
  • Miscellaneous optimizations

Bugfixes

  • Screenshots saved with BGR format should now be fixed