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Releases: stackgl/headless-gl

v9.0.0-rc.6

22 May 03:55
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v9.0.0-rc.6 Pre-release
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  • Update framebuffer bindings logic (#316)
  • Build with c++20 language standard on macOS (required for node 23 and higher) (#319)

v9.0.0-rc.4

07 Apr 19:29
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v9.0.0-rc.4 Pre-release
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9.0.0-rc.4

v9.0.0-rc.3

07 Apr 06:40
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v9.0.0-rc.3 Pre-release
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9.0.0-rc.3

v8.1.6

29 Oct 03:32
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  • Fix file reference of browser field in package.json

Full Changelog: v8.1.5...v8.1.6

v8.1.5

28 Oct 05:52
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Functionally equivalent to v8.1.3

v8.1.3

28 Oct 05:42
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  • Update dev dependencies
  • Fix Windows prebuilt

Full Changelog: v8.1.0...v8.1.1

v8.1.0

06 Oct 07:22
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What's Changed

  • Add EXT_shader_texture_lod extension. by @null77 in #300
  • Add GitHub Action to test the code on Linux, macOS, and Windows by @cclauss in #264
  • GitHub Actions: Add Node.js v22 and use runner.os by @cclauss in #294
  • Drop support for Node.js v16
  • Add support and prebuilt binaries for Node.js 22
  • Added prebuilt binaries for Windows These are broken at the moment.

New Contributors

Full Changelog: v8.0.2...v8.1.0

v8.0.2

29 Feb 22:40
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  • Update build dependencies
  • Include cstint import for building with gcc 13. Thanks mat-sz and wisekaa03
  • Drop support for node 14

Full Changelog: v7.0.0...v8.0.2

⚠️ Note: this release includes prebuilt binaries for node 18 and node 20 on macOS (x64 and arm64) and linux 64bit (including musl implementations). However, this release does not contain prebuilt binaries for Windows. This library should still build on Windows, but won't benefit from fast pre-built installs.

v6.0.2

22 Dec 04:00
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What's Changed

  • Allow DataView in .bufferData() & .bufferSubData() calls by @IvanSanchez in #245
  • Fix build on MacOS + Node 19 by @rotu in #243

New Contributors

  • @rotu made their first contribution in #243

Full Changelog: v6.0.1...v6.0.2

v6.0.1

10 Oct 19:23
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