Releases: stackgl/headless-gl
Releases · stackgl/headless-gl
v4.5.2
Adds prebuilt binaries for Node.js v14. Functionally identical to v4.5.0
v4.5.0
- Adds support for OES_standard_derivatives extension
v4.4.1
- Cache stencils state internally for improved stencil call performance (#179) (fixes #178)
- Include prebuilds for musl C environments (such as Alpine Linux) (#173) (fixes #172)
v4.4.0
The underlying codebase has been refactored to make use of more modern JavaScript language features, including classes. Further, monolithic source code files have been split up into smaller, per-class files.
Thanks to @robertleeplummerjr for taking on this task!
v4.3.3
This release only introduces changes for CI purposes.
See 4.3.1 for changes.
v4.3.1
Changes:
- Officially drops support for versions of node that are older than the oldest supported version (v8) (#159)
Fixes:
- Improved webgl_draw_buffers (#160)
v4.3.0
Fixes:
- Now builds on node.js v.12
v4.2.2
New features:
- WEBGL_draw_buffers extension support (#144)
v4.1.1
New features:
OES_element_index_uint extension
support (#121)
OES_texture_float extension
support (#135)
- Support Image, Video elements when Canvas elements not available (#87)