Type | Name | Description |
---|---|---|
bool | Loading | true while loading a level or save |
string | CurMap | Displays currently loaded level name |
bool | isPaused | true while game is paused |
bool | NoControl | true while in-game cinematic cutscene is playing. Or when player is being at level transition prompt |
float | sync | Tickrate of the game |
string | End | Displays name of video file of any Wishgranter endings |
string | TrueEnd | Same purpose as End pointer, but for a name of video file of True Ending, when Strelok destroys C-Consciousness |
Type | Name | Description |
---|---|---|
string | Start | Displays name of video file of Intro cutscene |
bool | Loading | true while loading a level or save |
string | CurMap | Displays currently loaded level name |
bool | NoControl | true while in-game cinematic cutscene is playing. |
float | Sync | Tickrate of the game |
string | End | Displays name of video file of Ending cutscene |
Type | Name | Description |
---|---|---|
bool | Loading | true while loading a level or save |
bool | Load2 | true while level is loaded & player didn't press'd any key yet |
string | CurMap | Displays currently loaded level name |
float | Sync | Tickrate of the game |
string | End | Displays shortened name of audio file of Ending cutscene |
These are the internal Wish Granter ending names that you get when you read the memory address mentioned above.
Ending | Internal name |
---|---|
I want immortality | final_immortal.ogm |
I want to rule the world | final_to_monolith.ogm |
I want to be rich | final_gold.ogm |
I want the zone to disappear | final_blind.ogm |
Mankind must be controlled | final_apocal.ogm |
These are the internal location names that you get when you read the memory address mentioned above.
Level | Internal name |
---|---|
Cordon | escape\ |
Garbage | garbage\ |
Agroprom | agroprom\ |
Agroprom Underground | _agr_underground\ |
Dark Valley | darkvalley\ |
Lab X-18 | _labx18\ |
Rostok(100 RAD's Bar) | bar\ |
Wild Territory | rostok\ |
Yantar | yantar\ |
Lab X-16 | _brainlab\ |
Army Warehouses | military\ |
Radar(aka Red Forest) | radar\ |
Lab X-19 | _bunker\ |
Pripyat | pripyat\ |
Chernobyl NPP | stancia\ |
Sarcophagus | _sarcofag\ |
Monolith Control Center | _control_monolith\ |
Chernobyl NPP (North) | stancia_2\ |
Level | Internal name |
---|---|
Swamps | marsh\ |
Cordon | escape\ |
Garbage | garbage\ |
Agroprom | agroprom\ |
Agroprom Underground | agroprom_underground\ |
Dark Valley | darkvalley\ |
Yantar | yantar\ |
Army Warehouses | military\ |
Red Forest | red_forest\ |
Limansk | limansk\ |
Deserted Hospital | hospital\ |
Chernobyl NPP (North) | stancia_2\ |
Level | Internal name |
---|---|
Zaton | zaton\ |
Area around Jupiter | jupiter\ |
Jupiter Underground | jupiter_underground\ |
Pripyat | pripyat\ |
Lab X-8 | labx8\ |