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State Machine Example

An simple example project in Unity which explains basic concepts of State Machine Pattern.

  • Control "Game Loop" using State Machine Pattern.
  • A simple state machine helper plugin implement using GameObject life-cycle.

Visit this site to get a details explaining of State Machine Pattern and its application.

https://killertee.wordpress.com/2022/05/03/implement-finite-state-machine-in-unity-using-gameobject-life-cycle/

If you are using this library in one of your applications and would like to thank me:

Buy Me A Coffee

or via PayPal:

https://www.paypal.com/paypalme/kampertee

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Here is my sample project which demonstrate using State Machine Pattern to control GameLoop.

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