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Update framebuffer bindings logic. #316

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Merged
merged 1 commit into from
May 6, 2025

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@null77 null77 commented May 2, 2025

This patch adds tracking for separate read/draw framebuffer bindings, which is a new feature in WebGL 2.0 and is needed for APIs like BlitFramebuffer. It also adds support for framebufferTextureLayer, another API used in WebGL 2.0.

@dhritzkiv FYI, a couple other small improvements planned after this. There's still a huge number of missing features, including proper support for the new texture formats.

This patch adds tracking for separate read/draw framebuffer bindings,
which is a new feature in WebGL 2.0 and is needed for APIs like
BlitFramebuffer. It also adds support for framebufferTextureLayer,
another API used in WebGL 2.0.
@dhritzkiv dhritzkiv merged commit 325b6e9 into stackgl:master May 6, 2025
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@null77 null77 deleted the webgl-2-buffer-binding branch May 6, 2025 14:19
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