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Plugin.Maui.Audio provides the ability to play audio inside a .NET MAUI application

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Plugin.Maui.Audio

Plugin.Maui.Audio provides the ability to play, record and stream audio inside a .NET MAUI application.

Getting Started

API Usage

Plugin.Maui.Audio provides the AudioManager class that allows for the creation of AudioPlayers and AudioRecorders and AudioStreamers. The AudioManager can be used with or without dependency injection.

AudioManager

There are two different ways in which you can interact with the AudioManager implementation provided by this plugin, they are:

Dependency Injection

You will first need to register the AudioManager with the MauiAppBuilder based on the following example:

builder.AddAudio();

Note

You can also customize the shared settings for audio playback, recording and streaming.

You can then enable your classes to depend on IAudioManager as per the following example.

public class AudioPlayerViewModel
{
    readonly IAudioManager audioManager;

    public AudioPlayerViewModel(IAudioManager audioManager)
    {
        this.audioManager = audioManager;
    }

    public async Task PlayAudioAsync()
    {
        var audioPlayer = audioManager.CreatePlayer(await FileSystem.OpenAppPackageFileAsync("ukelele.mp3"));

        audioPlayer.Play();
    }
}

Straight usage

Alternatively if you want to skip using the dependency injection approach you can use the AudioManager.Current property.

public class AudioPlayerViewModel
{
    public async Task PlayAudioAsync()
    {
        var audioPlayer = AudioManager.Current.CreatePlayer(await FileSystem.OpenAppPackageFileAsync("ukelele.mp3"));

        audioPlayer.Play();
    }
}

Now that you know how to use the AudioManager class, please refer to the following sections:

Supported Audio Formats

Audio Playback

The audio formats supported for playback depend on the underlying platform:

Platform Supported Formats
Android MP3, WAV, AAC, FLAC, OGG and other formats supported by Android's MediaPlayer
iOS/MacCatalyst MP3, WAV, AAC, ALAC, AIFF, and other formats supported by AVAudioPlayer
Windows MP3, WAV, AAC, FLAC, WMA, and other formats supported by Windows MediaPlayer

The audio file format is determined automatically based on the file extension or stream content.

Audio Recording

Recording capabilities vary by platform with the following supported encoding formats:

Platform Supported Recording Formats
Android WAV (PCM), AAC (Android 12+) - MediaRecorder docs
iOS/MacCatalyst WAV (PCM), ULaw, ALAC (Apple Lossless), FLAC, AAC - AVAudioRecorder docs
Windows WAV (PCM), ALAC (Apple Lossless), FLAC, AAC - Windows.Media.Capture docs

PCM Audio Details

When recording or streaming PCM audio (WAV format):

  • Sample Rates:
    • Android: 44100Hz is recommended and most widely supported
    • iOS/macOS: 48000Hz is recommended
    • Customizable in all platforms (8000Hz, 16000Hz, etc.)
  • Channels:
    • Mono (1 channel) and Stereo (2 channels) supported on all platforms
    • Mono is recommended for maximum compatibility
  • Bit Depth:
    • 8-bit and 16-bit PCM supported (16-bit recommended)
    • Windows streaming supports only 16-bit PCM

Acknowledgements

This project could not have came to be without these projects and people, thank you! <3

SimpleAudioPlayer for Xamarin

Basically this plugin, but then for Xamarin. We have been using this in our Xamarin projects with much joy and ease, so thank you so much Adrian (and contributors!) for that. Find the original project here where we have based our project on and evolved it from there.

The Happy Ukelele Song

As a little sample song we wanted something Hawaii/Maui themed obviously, and we found The Happy Ukelele Song which seems to fit that description. Thank you Stanislav Fomin and AudioHero for making it available.