My on-going decompilation of FlatOut 2
I can't make any promises about actually completing a big project like this, but since I'm working on it in my spare time, may as well put it out there.
Decomp2.cpp is my recreation so far
FlatOut2.exe.gzf is the current Ghidra zip file, for anyone wanting to help with the project. I'm using version 11.0.3
the untouched folder has the untouched Ghidra file, as it may be helpful.
I'm also working on a decompilation of Ultimate Carnage