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NibbleRealm/pitch

Pitch

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Quickly and accurately determine the pitch and volume of a sound sample.

This crate uses a Bitstream Autocorrelation Function (BCF) invented by Joel de Guzman to determine the pitch of the sound sample.

Features

  • Determine pitch of an audio wave using Bitstream Autocorrelation (BCF)

Roadmap to 1.0 (Future Features)

  • Try using BACF, the updated version of BCF, which uses peaks rather than zero-crossings. Evaluate Speed vs accuracy benifits / downfalls. Method differences described here.

Supported Platforms

Pitch targets all platforms that can run Rust, and contains no platform-specific code.

MSRV

The current MSRV is Rust 1.85.

Any future MSRV updates will follow the Ardaku MSRV guidelines.

License

Copyright © 2018-2025 The Pitch Contributors.

Licensed under any of

at your option.

Contribution

Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be licensed as described above, without any additional terms or conditions.

Help

If you want help using or contributing to this library, feel free to send me an email at [email protected].

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Quickly and accurately determine the pitch and volume of a sound sample.

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Apache-2.0 and 2 other licenses found

Licenses found

Apache-2.0
LICENSE_APACHE
BSL-1.0
LICENSE_BOOST
MIT
LICENSE_MIT

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