Skip to content

Beta 0.3.0

Compare
Choose a tag to compare
@Arkensor Arkensor released this 31 May 06:29
· 73 commits to armareforger since this release

Breaking

  • The persistence load is no longer blocking. Character spawns and any other work to be done can no longer be triggered directly from OnWorldProcess and instead GetOnActiveEvent must be subscribed. See the unit test respawn setup for examples of this.
  • A ForceTransform overload was renamed to ForceTransformEx because the script-vm is incapable to distinguish them otherwise.

Other

  • Add EPF_PersistenceManager.GetOnActiveEvent()
  • Add EPF_PersistenceManager.GetOnAutoSaveCompleteEvent()
  • Add an option to save default slot entities when relying on their initial creation ids.
  • Fix default slot entities are no longer written to save-data e.g. vehicle doors, wheels, etc to save file sizes.
  • Fix entities not spawning back at the correct target positions directly
  • Fix some items not visible to proxies after the persistence load
  • Fix replication table item error
  • Fix vehicle parts being counted as root items