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3.3.3
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+7
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Properties/AssemblyInfo.cs

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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("3.3.2")]
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[assembly: AssemblyFileVersion("3.3.2")]
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[assembly: AssemblyVersion("3.3.3")]
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[assembly: AssemblyFileVersion("3.3.3")]
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update/update.xml

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<changelog>
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<change>Added support for Amalgam, Avenue Odessa, City 17 Is Far Away, Dark 17, Jolly's Hardcore Mod, Sebastian, Nightmare House 1 &amp; 2, NEOTOKYO° Kshatriya, Uzvara, Abberation, Awakening, Call-In, Combine Destiny, Daylight, Expectation, Depot, Riot Act, Siren, Mountain Caves, Missile strike imminent, Overawe, Penetration, Person of Interest, Ravenholm: The Lost Chapter, Research and Development, The Road to Abyss, Spherical Nightmares, Station 51, The Lighthouse, Tr1p, Whoopservatory, Bear Party Adventure, Causality Effect, Last Zombie, Snopdrop Escape, Human Error, Thunder's Leaves.</change>
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<change>Added support for (hopefully) all RTSL and Map Labs mapping competition compilations.</change>
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<change>Added a new Help window which shows detailed explanations of the options in the Settings</change>
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<change>Added a new Help window which shows detailed explanations of the options in the Settings.</change>
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<change>Added text to show the currently detected game/mod under the Abouts page</change>
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<change>Fixed Evacuation's Auto-End not always working</change>
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<change>Fixed Half-Life 2: Deeper Down's Auto-Start being 1.2 seconds late</change>
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<change>Fixed Evacuation's Auto-End not always working.</change>
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<change>Fixed Half-Life 2: Deeper Down's Auto-Start being 1.2 seconds late.</change>
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<change>Added checks and routines to prevent retrieving a bogus game directory path if it originally contained Unicode characters.</change>
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<change>Made the Settings window bigger when opened through LiveSplit's right click drop down menu.</change>
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<change>Corrected Auto-Start time offset for Portal's portal open auto-start.</change>
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<change>Added some debugging features.</change>
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<change>Internal code minimizing, revisions, and cleanup.</change>
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</changelog>
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</update>

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