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TweenData Documentation
Lucas Sampaio Dias edited this page Jun 21, 2018
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There are many things you can do with UniTween. In fact, there are dozens of different TweenDatas and hundreds of possible commands! Below you will find what every command does.
- AudioMixer
- AudioSource
- Camera
- CanvasGroup
- Graphic
- Image
- LayoutElement
- Light
- LineRenderer
- MeshRenderer (Material)
- Outline
- RectTransform
- Rigidbody
- Rigidbody2D
- ScrollRect
- Slider
- SpriteRenderer
- Text
- TrailRenderer
- Transform
- PostProcessVolume (Extension)
- TextMeshPro (Extension)
- TextMeshProUGUI (Extension)
- SetFloat: Tweens an AudioMixer's exposed float to the given value. Note that you need to manually expose a float in an AudioMixerGroup in order to be able to tween it from an AudioMixer.
- Fade: Tweens an AudioSource's volume to the given value.
- Pitch: Tweens an AudioSource's pitch to the given value.