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Copy file name to clipboardExpand all lines: README.md
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_**Minecraft: Python Edition**_ is a project that strives to recreate each and every old Minecraft version in Python 3 using the **Pyglet** multimedia library and **Cython** for performance.
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This project is currently recreating the **Multiplayer Classic** versions of Minecraft. The latest version is **Classic 0.0.18a_02** as released on _**June 14, 2009**_.
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This project is currently recreating the **Multiplayer Classic** versions of Minecraft. The latest version is **Classic 0.0.19a_06** as released on _**June 20, 2009**_.
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Learn more about this version [here](https://minecraft.fandom.com/wiki/Java_Edition_Classic_0.0.18a_02).
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Learn more about this version [here](https://minecraft.fandom.com/wiki/Java_Edition_Classic_0.0.19a_06).
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Or the server version [here](https://minecraft.fandom.com/wiki/Java_Edition_Classic_server_1.4.1).
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Or the server version [here](https://minecraft.fandom.com/wiki/Java_Edition_Classic_server_1.6).
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This project is organized so that every commit is strictly the completed release of the Python version of the Java game of the same version number.
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This means that you can go back into this repository's commit history and see only the source code changes between versions of Minecraft,
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*Pyglet*, *Cython*, and *Pillow* are required dependencies and can easily be installed with *pip*. Use the versions specified in `requirements.txt`.
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To easily install this version of *Minecraft: Python Edition*, just run `python -m pip install minecraft-python==0.0.18a_02`.
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To easily install this version of *Minecraft: Python Edition*, just run `python -m pip install minecraft-python==0.0.19a_06`.
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Alternatively, for a manual Cython build, run `python setup.py build_ext --inplace`.
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This version features multiplayer, chat, more advanced terrain (including caves and expanding water tiles), level saving, and human mobs.
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Press *Esc* to pause. Press *Enter* to set spawn position, *R* to teleport to your spawn position, *Y* to invert the mouse, *G* to spawn a mob, and *F* to toggle render distance.
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Press *Esc* to pause. Press *Enter* to set your spawn position, *R* to teleport to your spawn position, *Y* to invert the mouse, *G* to spawn a mob, and *F* to toggle render distance.
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Use the number keys or the mouse scroll wheel to switch tiles.
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