You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Copy file name to clipboardExpand all lines: CHANGELOG.md
+8-1Lines changed: 8 additions & 1 deletion
Original file line number
Diff line number
Diff line change
@@ -17,21 +17,28 @@ Possible sections in each release:
17
17
* Security: in case of vulnerabilities.
18
18
19
19
20
-
### [unreleased]
20
+
### [v0.14.0]
21
21
22
22
Added:
23
+
23
24
* The feature "float32-filterable" is now available natively.
24
25
* Add list of projects using wgpu-py to [README](README.md#projects-using-wgpu-py). ([#456](https://github.com/pygfx/wgpu-py/pull/456))
25
26
26
27
Changed:
28
+
27
29
* Updated to wgpu-native 0.19.1.1. ([#458](https://github.com/pygfx/wgpu-py/pull/458))
30
+
*`Canvas.get_context()` now raises an error if no backend is selected yet (instead of returning a worthless base context object).
31
+
* Omitting the call to `context.get_current_texture()` results in a warning instead of an exception.
28
32
29
33
Removed:
34
+
30
35
* Shadertoy util is removed from the wgpu-py. It is now available as a separate package: [wgpu-shadertoy](https://github.com/pygfx/shadertoy). ([#455](https://github.com/pygfx/wgpu-py/pull/455))
0 commit comments