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CHANGELOG.md

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* Security: in case of vulnerabilities.
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### [unreleased]
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### [v0.14.0]
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* The feature "float32-filterable" is now available natively.
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* Add list of projects using wgpu-py to [README](README.md#projects-using-wgpu-py). ([#456](https://github.com/pygfx/wgpu-py/pull/456))
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* Updated to wgpu-native 0.19.1.1. ([#458](https://github.com/pygfx/wgpu-py/pull/458))
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* `Canvas.get_context()` now raises an error if no backend is selected yet (instead of returning a worthless base context object).
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* Omitting the call to `context.get_current_texture()` results in a warning instead of an exception.
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* Shadertoy util is removed from the wgpu-py. It is now available as a separate package: [wgpu-shadertoy](https://github.com/pygfx/shadertoy). ([#455](https://github.com/pygfx/wgpu-py/pull/455))
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* Devices no longer leak memory.
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### [v0.13.2] - 21-12-2023
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wgpu/__init__.py

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from . import resources # noqa: F401,F403
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__version__ = "0.13.2"
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__version__ = "0.14.0"
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version_info = tuple(map(int, __version__.split(".")))
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