@@ -18,6 +18,27 @@ Possible sections in each release:
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* Security: in case of vulnerabilities.
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+ ### [ v0.6.0] - 16-12-2021
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+
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+ Added:
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+
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+ * Official support for Windows 3.10.
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+ * The ` max_fps ` argument can be provided to a canvas.
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+ * The glfw gui backend supports user events in the same manner as the jupyter gui backend,
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+ using the [ jupyter_rfb event specification] ( https://jupyter-rfb.readthedocs.io/en/latest/events.html ) .
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+ * Introduce the ` auto ` gui backend, which selects either glfw or jupyter.
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+
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+ Fixed:
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+ * The wx gui backend is now fully functional.
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+
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+ Changed:
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+ * The qt and wx gui backend now contain ` WgpuCanvas ` for a toplevel window,
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+ and ` WgpuWidget ` for an embeddable widget.
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+ * All gui backends (can) now limit the FPS.
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+ * No changes to the wgpu API.
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+
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### [ v0.5.9] - 11-10-2021
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@@ -118,7 +139,7 @@ Fixed:
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### [ v0.5.2] - 23-05-2021
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- This release uses a new version of wgpu-native which has changed quite a bit iternally . There
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+ This release uses a new version of wgpu-native which has changed quite a bit internally . There
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is more validation (thus more restrictions). There are only a few changes to the API.
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However, one big change is that shaders can now be provided as both SpirV and WGSL. Due to
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the strict validation, most shaders compiled by PyShader are not usable anymore. We
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