Skip to content

Releases: parse-community/Parse-SDK-dotNET

1.6.2

20 Nov 00:23
Compare
Choose a tag to compare

Dropped support for Unity 4. Read more here: http://blogs.unity3d.com/2015/12/17/final-release-for-unity-4-x/
Fixed: No longer will silently fail when installation info changes. #41
Fixed: Unity push notifications are now functioning again. #42
Fixed: Rare threading crash in Xamarin.iOS. #53
Improved: Removed 'mutable containers' functionality, significantly enhances performance. #66
Improved: URLs for ParseFiles now use HTTPs when applicable. #59
Improved: Can now query from ParseReleations that were created locally. #73
Improved: HttpClient will no longer fail to report certain rare exceptions. #82

1.6.1

20 Oct 21:57
Compare
Choose a tag to compare

Fixed a potential crash when saving an object in multiple collections. #31
Safer parsing of error codes returned by Unity's http client. #21
Properly report errors during user signup. #14
Fixed a potential NullReferenceException when recieving a push notification on WinRT. #30
Fixed crash related to UIKit properties on Xamarin.iOS not being accessed from the main thread. #35
Fixed crash related to UnityEngine properties not being accessed from the main thread. #15

1.6.0

09 Oct 08:44
Compare
Choose a tag to compare

Hello, open source!

  • Fixed: Error code parsing on Unity.
  • Fixed: SaveAsync throws NullPointerException while saving LocaleIdentifier.