Using Quest Passthrough with MRTK3 #11239
Answered
by
thisisvaze
thisisvaze
asked this question in
Q&A
-
How to develop apps with passthrough on a Quest device using MRTK3? |
Beta Was this translation helpful? Give feedback.
Answered by
thisisvaze
Nov 23, 2022
Replies: 1 comment 7 replies
-
I was able to use the passthrough mode on a Quest device as suggested by @Zee2.
Tested and worked in the Unity play mode, not sure if it works when the app is deployed. |
Beta Was this translation helpful? Give feedback.
7 replies
Answer selected by
thisisvaze
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
I was able to use the passthrough mode on a Quest device as suggested by @Zee2.
Camera.main.backgroundColor = new Color(0f,0f,0f,0f);
Tested and worked in the Unity play mode, not sure if it works when the app is deployed.
Can't wait to get official support for the passthrough but this should do for prototyping until then!