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The DrawFullScreenPass.cs file
https://github.com/microsoft/MixedReality-GraphicsTools-Unity/blob/v0.5.14/com.microsoft.mrtk.graphicstools.unity/Runtime/Utilities/DrawFullscreenPass.cs
contains this comment:
/// Forked from: https://github.com/Unity-Technologies/UniversalRenderingExamples/tree/master/Assets/Scripts/Runtime/RenderPasses
But doesn't copy the license from the repo. The header should show that it is sublicensed from there.