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Description
I have tweaked the CMakeLists.txt from the example in order to link to OpenCV. This seems to work for ios and mac. I can run the toy code on the simulator.
An issue though is that if I build with -DCMAKE_INSTALL_PREFIX=../mac-lib
and -DPLATFORM=MAC_ARM64
, then I cannot run the executable under ./mac-lib/Test.App/Contents/MacOS/TestApp
. But I can run ./build/Release/Contents/MacOS/TestApp
.
When I run from mac-lib
I get:
Translated Report (Full Report Below)
-------------------------------------
Incident Identifier: 7BC035B9-D9BF-463A-821F-F89B8C4DFFEB
CrashReporter Key: 21F36FD2-7188-AE2F-1B85-FE079442FAD3
Hardware Model: MacBookAir10,1
Process: TestApp [49666]
Path: /Users/USER/*/TestApp.app/Contents/MacOS/TestApp
Identifier: leetal.com.helloworld
Version: 0.1 (0.1)
Code Type: ARM-64 (Native)
Role: Default
Parent Process: launchd [1]
Coalition: leetal.com.helloworld [32208]
Date/Time: 2022-08-21 22:11:01.1997 +0200
Launch Time: 2022-08-21 22:11:01.1853 +0200
OS Version: macOS 12.5 (21G72)
Release Type: User
Report Version: 104
Exception Type: EXC_BAD_ACCESS (SIGKILL (Code Signature Invalid))
Exception Subtype: UNKNOWN_0x32 at 0x00000001049bc000
Exception Codes: 0x0000000000000032, 0x00000001049bc000
VM Region Info: 0x1049bc000 is in 0x1049bc000-0x1049c0000; bytes after start: 0 bytes before end: 16383
REGION TYPE START - END [ VSIZE] PRT/MAX SHRMOD REGION DETAIL
UNUSED SPACE AT START
---> mapped file 1049bc000-1049c0000 [ 16K] r-x/r-x SM=COW ...t_id=ad270cb7
mapped file 1049c0000-1049c4000 [ 16K] rw-/rw- SM=COW ...t_id=ad270cb7
Exception Note: EXC_CORPSE_NOTIFY
Termination Reason: CODESIGNING 2
Highlighted by Thread: 0
Backtrace not available
The CMakeLists.txt
is looking like this (I have added OpenCV on different places and the project name):
cmake_minimum_required (VERSION 3.2)
project (videoprocessing-ios)
enable_testing()
enable_language(CXX)
enable_language(OBJC)
MESSAGE( STATUS "CMAKE_CXX_FLAGS: " ${CMAKE_CXX_FLAGS} )
MESSAGE( STATUS "CMAKE_OBJC_FLAGS: " ${CMAKE_OBJC_FLAGS} )
# Add some sanitary checks that the toolchain is actually working!
include(CheckCXXSymbolExists)
check_cxx_symbol_exists(kqueue sys/event.h HAVE_KQUEUE)
if(NOT HAVE_KQUEUE)
message(STATUS "kqueue NOT found!")
else()
message(STATUS "kqueue found!")
endif()
find_library(APPKIT_LIBRARY AppKit)
if (NOT APPKIT_LIBRARY)
message(STATUS "AppKit.framework NOT found!")
else()
message(STATUS "AppKit.framework found! ${APPKIT_LIBRARY}")
endif()
find_library(FOUNDATION_LIBRARY Foundation)
if (NOT FOUNDATION_LIBRARY)
message(STATUS "Foundation.framework NOT found!")
else()
message(STATUS "Foundation.framework found! ${FOUNDATION_LIBRARY}")
endif()
find_library(UIKIT_LIBRARY UIKit)
if (NOT UIKIT_LIBRARY)
message(STATUS "UIKit.framework NOT found!")
else()
message(STATUS "UIKit.framework found! ${UIKIT_LIBRARY}")
endif()
# Hook up XCTest for the supported plaforms (all but WatchOS)
if(NOT PLATFORM MATCHES ".*WATCHOS.*")
# Use the standard find_package, broken between 3.14.0 and 3.14.4 at least for XCtest...
find_package(XCTest)
# Fallback: Try to find XCtest as host package via toochain macro (should always work)
find_host_package(XCTest REQUIRED)
endif()
# Includes
include_directories(${CMAKE_SOURCE_DIR}/include)
# Make sure try_compile() works
include(CheckTypeSize)
check_type_size(time_t SIZEOF_TIME_T)
#OpenCV
find_package( OpenCV REQUIRED PATHS "thirdparty/installdir/opencv_mac/lib/cmake/opencv4/" NO_DEFAULT_PATH)
include_directories( ${OpenCV_INCLUDE_DIRS} )
# Source files
set(SOURCES
src/VideoProcessing.cpp
src/VideoProcessingWrapperObjC.mm
)
# Headers
set(HEADERS
include/VideoProcessing.hpp
include/VideoProcessingWrapperObjC.h
)
# Library
if(BUILD_SHARED)
add_library (videoprocessing SHARED ${SOURCES} ${HEADERS})
target_link_libraries(videoprocessing ${FOUNDATION_LIBRARY} ${OpenCV_LIBS})
target_compile_definitions(videoprocessing PUBLIC IS_BUILDING_SHARED)
message(STATUS "Building shared version...")
else()
add_library (videoprocessing STATIC ${SOURCES} ${HEADERS})
target_link_libraries(videoprocessing ${FOUNDATION_LIBRARY} ${OpenCV_LIBS})
message(STATUS "Building static version...")
endif()
if(CMAKE_INSTALL_PREFIX_INITIALIZED_TO_DEFAULT)
set(CMAKE_INSTALL_PREFIX ${videoprocessing-ios_SOURCE_DIR}/../videoprocessing-app/videoprocessing-lib CACHE PATH "Install path" FORCE)
endif(CMAKE_INSTALL_PREFIX_INITIALIZED_TO_DEFAULT)
# Executable
if(PLATFORM MATCHES "MAC.*")
set(APP_NAME TestApp)
add_executable (${APP_NAME} MACOSX_BUNDLE src/main.cpp)
set_target_properties(${APP_NAME} PROPERTIES
BUNDLE True
MACOSX_BUNDLE_GUI_IDENTIFIER leetal.com.helloworld
MACOSX_BUNDLE_BUNDLE_NAME helloworld
MACOSX_BUNDLE_BUNDLE_VERSION "0.1"
MACOSX_BUNDLE_SHORT_VERSION_STRING "0.1"
)
# Link the library with the executable
target_link_libraries(${APP_NAME} videoprocessing ${OpenCV_LIBS})
endif()
# Debug symbols set in XCode project
set_xcode_property(videoprocessing GCC_GENERATE_DEBUGGING_SYMBOLS YES "All")
# Installation
if(PLATFORM MATCHES "MAC.*")
install(TARGETS ${APP_NAME}
BUNDLE DESTINATION . COMPONENT Runtime
RUNTIME DESTINATION bin COMPONENT Runtime
LIBRARY DESTINATION lib
ARCHIVE DESTINATION lib/static)
# Note Mac specific extension .app
set(APPS "\${CMAKE_INSTALL_PREFIX}/${APP_NAME}.app")
# Directories to look for dependencies
set(DIRS ${CMAKE_BINARY_DIR} ${OpenCV_INSTALL_PATH}/lib)
install(CODE "include(BundleUtilities)
fixup_bundle(\"${APPS}\" \"\" \"${DIRS}\")")
set(CPACK_GENERATOR "DRAGNDROP")
include(CPack)
else()
install(TARGETS videoprocessing
LIBRARY DESTINATION lib
ARCHIVE DESTINATION lib/static)
endif()
install (FILES ${HEADERS} DESTINATION include)
The error says it is related to code signing, but why would that not apply to the executable in the build library?
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