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I'm not sure if I'm the only one who's experiencing this, but every time I try to move the ball around in this recent version "2.0.0" its animation is always in slow motion. It seems like it has low gravity.
I did try modifying both the "Set-Ball-Speed" and "Set-Physics-Speed" options with the console after enabling the "Debug" mode by clicking on the "About" section in the settings menu a few times to see if they fix the issue but they only seemed to modify the ball's rolling animation and physics as their names suggest rather than its gravity. I also tried version "1.0.7" to see if it's the same case but the ball's gravity in that one was exactly how it should be.
Unless it was an intentional change, I believe that it might have to be adjusted to match the previous version's gravity. Other than that, I tried almost every level and didn't have any performance issues nor any sort of bugs.
Thank you for the hard work.
The text was updated successfully, but these errors were encountered:
Thanks your feedback! Can you record a short video to let me know what kind of game state?
And can you also provide your computer hardware info, Because the game was rewritten with a new engine, it may not work properly on low performance computers, you can press F9 to show fps in game.
System Specs are
Memory: 32GB DDR5 6200CL30
CPU: AMD 7950x3d
GPU: AMD 7900 XTX
Power Supply: Corsair RMx1200 shift
Storage: 2TB gen4 Sabrent Rocket 4plus G
Display is 165HZ.
In the video I had an fps cap set to 162 using MSI Afterburner/RTSS, half way through you'll see direct correlation between "gravity" and FPS after I unlock the FPS.
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Hello,
I'm not sure if I'm the only one who's experiencing this, but every time I try to move the ball around in this recent version "2.0.0" its animation is always in slow motion. It seems like it has low gravity.
I did try modifying both the "Set-Ball-Speed" and "Set-Physics-Speed" options with the console after enabling the "Debug" mode by clicking on the "About" section in the settings menu a few times to see if they fix the issue but they only seemed to modify the ball's rolling animation and physics as their names suggest rather than its gravity. I also tried version "1.0.7" to see if it's the same case but the ball's gravity in that one was exactly how it should be.
Unless it was an intentional change, I believe that it might have to be adjusted to match the previous version's gravity. Other than that, I tried almost every level and didn't have any performance issues nor any sort of bugs.
Thank you for the hard work.
The text was updated successfully, but these errors were encountered: