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Git for Windows Build Agent
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Update 13 packages
libsqlite (3.49.1-2 -> 3.49.2-1) mingw-w64-clang-aarch64-crt-git (12.0.0.r724.g7e3f2dd90-1 -> 12.0.0.r730.g9c1dcbf0c-1) mingw-w64-clang-aarch64-headers-git (12.0.0.r724.g7e3f2dd90-1 -> 12.0.0.r730.g9c1dcbf0c-1) mingw-w64-clang-aarch64-libc++ (20.1.3-1 -> 20.1.5-1) mingw-w64-clang-aarch64-libmangle-git (12.0.0.r724.g7e3f2dd90-1 -> 12.0.0.r730.g9c1dcbf0c-1) mingw-w64-clang-aarch64-libunwind (20.1.3-1 -> 20.1.5-1) mingw-w64-clang-aarch64-libwinpthread-git (12.0.0.r724.g7e3f2dd90-1 -> 12.0.0.r730.g9c1dcbf0c-1) mingw-w64-clang-aarch64-lldb (20.1.3-1 -> 20.1.5-1) mingw-w64-clang-aarch64-llvm-openmp (20.1.3-1 -> 20.1.5-1) mingw-w64-clang-aarch64-polly (20.1.3-1 -> 20.1.5-1) mingw-w64-clang-aarch64-tools-git (12.0.0.r724.g7e3f2dd90-1 -> 12.0.0.r730.g9c1dcbf0c-1) mingw-w64-clang-aarch64-winpthreads-git (12.0.0.r724.g7e3f2dd90-1 -> 12.0.0.r730.g9c1dcbf0c-1) mingw-w64-clang-aarch64-winstorecompat-git (12.0.0.r724.g7e3f2dd90-1 -> 12.0.0.r730.g9c1dcbf0c-1) Signed-off-by: Git for Windows Build Agent <[email protected]>
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clangarm64/include/activation.h

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/*** Autogenerated by WIDL 10.4 from include/activation.idl - Do not edit ***/
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/*** Autogenerated by WIDL 10.8 from include/activation.idl - Do not edit ***/
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#ifdef _WIN32
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#ifndef __REQUIRED_RPCNDR_H_VERSION__

clangarm64/include/activaut.h

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/*** Autogenerated by WIDL 10.4 from include/activaut.idl - Do not edit ***/
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/*** Autogenerated by WIDL 10.8 from include/activaut.idl - Do not edit ***/
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#ifdef _WIN32
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clangarm64/include/activdbg.h

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/*** Autogenerated by WIDL 10.4 from include/activdbg.idl - Do not edit ***/
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/*** Autogenerated by WIDL 10.8 from include/activdbg.idl - Do not edit ***/
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#ifdef _WIN32
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clangarm64/include/activdbg100.h

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/*** Autogenerated by WIDL 10.4 from include/activdbg100.idl - Do not edit ***/
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/*** Autogenerated by WIDL 10.8 from include/activdbg100.idl - Do not edit ***/
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#ifdef _WIN32
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clangarm64/include/activprof.h

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/*** Autogenerated by WIDL 10.4 from include/activprof.idl - Do not edit ***/
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/*** Autogenerated by WIDL 10.8 from include/activprof.idl - Do not edit ***/
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#ifdef _WIN32
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clangarm64/include/activscp.h

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/*** Autogenerated by WIDL 10.4 from include/activscp.idl - Do not edit ***/
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/*** Autogenerated by WIDL 10.8 from include/activscp.idl - Do not edit ***/
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clangarm64/include/adhoc.h

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/*** Autogenerated by WIDL 10.4 from include/adhoc.idl - Do not edit ***/
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/*** Autogenerated by WIDL 10.8 from include/adhoc.idl - Do not edit ***/
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clangarm64/include/alg.h

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/*** Autogenerated by WIDL 10.4 from include/alg.idl - Do not edit ***/
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/*** Autogenerated by WIDL 10.8 from include/alg.idl - Do not edit ***/
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clangarm64/include/amstream.h

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/*** Autogenerated by WIDL 10.4 from include/amstream.idl - Do not edit ***/
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/*** Autogenerated by WIDL 10.8 from include/amstream.idl - Do not edit ***/
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clangarm64/include/amvideo.h

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/*** Autogenerated by WIDL 10.4 from include/amvideo.idl - Do not edit ***/
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/*** Autogenerated by WIDL 10.8 from include/amvideo.idl - Do not edit ***/
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clangarm64/include/asyncinfo.h

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/*** Autogenerated by WIDL 10.4 from include/asyncinfo.idl - Do not edit ***/
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/*** Autogenerated by WIDL 10.8 from include/asyncinfo.idl - Do not edit ***/
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clangarm64/include/audioclient.h

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/*** Autogenerated by WIDL 10.4 from include/audioclient.idl - Do not edit ***/
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/*** Autogenerated by WIDL 10.8 from include/audioclient.idl - Do not edit ***/
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clangarm64/include/audioendpoints.h

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/*** Autogenerated by WIDL 10.4 from include/audioendpoints.idl - Do not edit ***/
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/*** Autogenerated by WIDL 10.8 from include/audioendpoints.idl - Do not edit ***/
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clangarm64/include/audiopolicy.h

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/*** Autogenerated by WIDL 10.4 from include/audiopolicy.idl - Do not edit ***/
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/*** Autogenerated by WIDL 10.8 from include/audiopolicy.idl - Do not edit ***/
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clangarm64/include/austream.h

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/*** Autogenerated by WIDL 10.4 from include/austream.idl - Do not edit ***/
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/*** Autogenerated by WIDL 10.8 from include/austream.idl - Do not edit ***/
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clangarm64/include/bdaiface.h

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/*** Autogenerated by WIDL 10.4 from include/bdaiface.idl - Do not edit ***/
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/*** Autogenerated by WIDL 10.8 from include/bdaiface.idl - Do not edit ***/
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clangarm64/include/bits.h

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/*** Autogenerated by WIDL 10.4 from include/bits.idl - Do not edit ***/
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/*** Autogenerated by WIDL 10.8 from include/bits.idl - Do not edit ***/
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clangarm64/include/bits1_5.h

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/*** Autogenerated by WIDL 10.4 from include/bits1_5.idl - Do not edit ***/
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/*** Autogenerated by WIDL 10.8 from include/bits1_5.idl - Do not edit ***/
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clangarm64/include/bits2_0.h

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/*** Autogenerated by WIDL 10.4 from include/bits2_0.idl - Do not edit ***/
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/*** Autogenerated by WIDL 10.8 from include/bits2_0.idl - Do not edit ***/
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clangarm64/include/bits2_5.h

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/*** Autogenerated by WIDL 10.4 from include/bits2_5.idl - Do not edit ***/
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/*** Autogenerated by WIDL 10.8 from include/bits2_5.idl - Do not edit ***/
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clangarm64/include/bits3_0.h

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/*** Autogenerated by WIDL 10.4 from include/bits3_0.idl - Do not edit ***/
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/*** Autogenerated by WIDL 10.8 from include/bits3_0.idl - Do not edit ***/
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clangarm64/include/bits5_0.h

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/*** Autogenerated by WIDL 10.4 from include/bits5_0.idl - Do not edit ***/
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/*** Autogenerated by WIDL 10.8 from include/bits5_0.idl - Do not edit ***/
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clangarm64/include/c++/v1/__configuration/availability.h

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// Availability markup is disabled when building the library, or when a non-Clang
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// compiler is used because only Clang supports the necessary attributes.
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#if defined(_LIBCPP_BUILDING_LIBRARY) || defined(_LIBCXXABI_BUILDING_LIBRARY) || !defined(_LIBCPP_COMPILER_CLANG_BASED)
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//
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// We also allow users to force-disable availability markup via the `_LIBCPP_DISABLE_AVAILABILITY`
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// macro because that is the only way to work around a Clang bug related to availability
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// attributes: https://github.com/llvm/llvm-project/issues/134151.
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// Once that bug has been fixed, we should remove the macro.
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#if defined(_LIBCPP_BUILDING_LIBRARY) || defined(_LIBCXXABI_BUILDING_LIBRARY) || \
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!defined(_LIBCPP_COMPILER_CLANG_BASED) || defined(_LIBCPP_DISABLE_AVAILABILITY)
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# undef _LIBCPP_HAS_VENDOR_AVAILABILITY_ANNOTATIONS
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#endif

clangarm64/include/comadmin.h

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/*** Autogenerated by WIDL 10.4 from include/comadmin.idl - Do not edit ***/
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/*** Autogenerated by WIDL 10.8 from include/comadmin.idl - Do not edit ***/
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clangarm64/include/comcat.h

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/*** Autogenerated by WIDL 10.4 from include/comcat.idl - Do not edit ***/
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/*** Autogenerated by WIDL 10.8 from include/comcat.idl - Do not edit ***/
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clangarm64/include/commoncontrols.h

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/*** Autogenerated by WIDL 10.4 from include/commoncontrols.idl - Do not edit ***/
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/*** Autogenerated by WIDL 10.8 from include/commoncontrols.idl - Do not edit ***/
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clangarm64/include/control.h

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/*** Autogenerated by WIDL 10.4 from include/control.idl - Do not edit ***/
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/*** Autogenerated by WIDL 10.8 from include/control.idl - Do not edit ***/
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clangarm64/include/credentialprovider.h

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/*** Autogenerated by WIDL 10.4 from include/credentialprovider.idl - Do not edit ***/
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/*** Autogenerated by WIDL 10.8 from include/credentialprovider.idl - Do not edit ***/
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clangarm64/include/ctfutb.h

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/*** Autogenerated by WIDL 10.4 from include/ctfutb.idl - Do not edit ***/
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/*** Autogenerated by WIDL 10.8 from include/ctfutb.idl - Do not edit ***/
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clangarm64/include/ctxtcall.h

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/*** Autogenerated by WIDL 10.4 from include/ctxtcall.idl - Do not edit ***/
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/*** Autogenerated by WIDL 10.8 from include/ctxtcall.idl - Do not edit ***/
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clangarm64/include/d3d10.h

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/*** Autogenerated by WIDL 10.4 from include/d3d10.idl - Do not edit ***/
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/*** Autogenerated by WIDL 10.8 from include/d3d10.idl - Do not edit ***/
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clangarm64/include/d3d10_1.h

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/*** Autogenerated by WIDL 10.4 from include/d3d10_1.idl - Do not edit ***/
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/*** Autogenerated by WIDL 10.8 from include/d3d10_1.idl - Do not edit ***/
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clangarm64/include/d3d10effect.h

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/*** Autogenerated by WIDL 10.4 from include/d3d10effect.idl - Do not edit ***/
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/*** Autogenerated by WIDL 10.8 from include/d3d10effect.idl - Do not edit ***/
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clangarm64/include/d3d10sdklayers.h

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/*** Autogenerated by WIDL 10.4 from include/d3d10sdklayers.idl - Do not edit ***/
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/*** Autogenerated by WIDL 10.8 from include/d3d10sdklayers.idl - Do not edit ***/
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clangarm64/include/d3d10shader.h

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/*** Autogenerated by WIDL 10.4 from include/d3d10shader.idl - Do not edit ***/
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/*** Autogenerated by WIDL 10.8 from include/d3d10shader.idl - Do not edit ***/
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clangarm64/include/d3d11.h

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/*** Autogenerated by WIDL 10.4 from include/d3d11.idl - Do not edit ***/
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/*** Autogenerated by WIDL 10.8 from include/d3d11.idl - Do not edit ***/
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clangarm64/include/d3d11_1.h

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/*** Autogenerated by WIDL 10.4 from include/d3d11_1.idl - Do not edit ***/
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/*** Autogenerated by WIDL 10.8 from include/d3d11_1.idl - Do not edit ***/
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clangarm64/include/d3d11_2.h

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/*** Autogenerated by WIDL 10.4 from include/d3d11_2.idl - Do not edit ***/
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/*** Autogenerated by WIDL 10.8 from include/d3d11_2.idl - Do not edit ***/
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clangarm64/include/d3d11_3.h

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/*** Autogenerated by WIDL 10.4 from include/d3d11_3.idl - Do not edit ***/
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/*** Autogenerated by WIDL 10.8 from include/d3d11_3.idl - Do not edit ***/
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clangarm64/include/d3d11_4.h

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/*** Autogenerated by WIDL 10.4 from include/d3d11_4.idl - Do not edit ***/
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/*** Autogenerated by WIDL 10.8 from include/d3d11_4.idl - Do not edit ***/
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clangarm64/include/d3d11on12.h

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/*** Autogenerated by WIDL 10.4 from include/d3d11on12.idl - Do not edit ***/
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/*** Autogenerated by WIDL 10.8 from include/d3d11on12.idl - Do not edit ***/
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#ifdef _WIN32
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clangarm64/include/d3d11sdklayers.h

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/*** Autogenerated by WIDL 10.4 from include/d3d11sdklayers.idl - Do not edit ***/
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/*** Autogenerated by WIDL 10.8 from include/d3d11sdklayers.idl - Do not edit ***/
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#ifdef _WIN32
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clangarm64/include/d3d11shader.h

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#endif
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} D3D11_SIGNATURE_PARAMETER_DESC;
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typedef struct _D3D11_PARAMETER_DESC
155+
{
156+
LPCSTR Name;
157+
LPCSTR SemanticName;
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D3D_SHADER_VARIABLE_TYPE Type;
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D3D_SHADER_VARIABLE_CLASS Class;
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UINT Rows;
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UINT Columns;
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D3D_INTERPOLATION_MODE InterpolationMode;
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D3D_PARAMETER_FLAGS Flags;
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UINT FirstInRegister;
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UINT FirstInComponent;
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UINT FirstOutRegister;
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UINT FirstOutComponent;
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} D3D11_PARAMETER_DESC;
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DEFINE_GUID(IID_ID3D11ShaderReflectionType, 0x6e6ffa6a, 0x9bae, 0x4613, 0xa5, 0x1e, 0x91, 0x65, 0x2d, 0x50, 0x8c, 0x21);
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#define INTERFACE ID3D11ShaderReflectionType
@@ -288,4 +304,36 @@ DECLARE_INTERFACE_(ID3D11Linker, IUnknown)
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};
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#undef INTERFACE
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DEFINE_GUID(IID_ID3D11LinkingNode, 0xd80dd70c, 0x8d2f, 0x4751, 0x94, 0xa1, 0x3, 0xc7, 0x9b, 0x35, 0x56, 0xdb);
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#define INTERFACE ID3D11LinkingNode
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DECLARE_INTERFACE_(ID3D11LinkingNode, IUnknown)
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{
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STDMETHOD(QueryInterface)(THIS_ REFIID iid, void **out) PURE;
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STDMETHOD_(ULONG, AddRef)(THIS) PURE;
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STDMETHOD_(ULONG, Release)(THIS) PURE;
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};
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#undef INTERFACE
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DEFINE_GUID(IID_ID3D11FunctionLinkingGraph, 0x54133220, 0x1ce8, 0x43d3, 0x82, 0x36, 0x98, 0x55, 0xc5, 0xce, 0xec, 0xff);
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#define INTERFACE ID3D11FunctionLinkingGraph
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DECLARE_INTERFACE_(ID3D11FunctionLinkingGraph, IUnknown)
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{
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STDMETHOD(QueryInterface)(THIS_ REFIID iid, void **out) PURE;
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STDMETHOD_(ULONG, AddRef)(THIS) PURE;
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STDMETHOD_(ULONG, Release)(THIS) PURE;
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/* ID3D11FunctionLinkingGraph methods */
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STDMETHOD(CreateModuleInstance)(THIS_ ID3D11ModuleInstance **instance, ID3DBlob **error) PURE;
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STDMETHOD(SetInputSignature)(THIS_ const D3D11_PARAMETER_DESC *parameter_desc, UINT parameter_count, ID3D11LinkingNode **input_node) PURE;
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STDMETHOD(SetOutputSignature)(THIS_ const D3D11_PARAMETER_DESC *parameter_desc, UINT parameter_count, ID3D11LinkingNode **output_node) PURE;
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STDMETHOD(CallFunction)(THIS_ LPCSTR namespace, ID3D11Module *module, LPCSTR function_name, ID3D11LinkingNode **call_node) PURE;
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STDMETHOD(PassValue)(THIS_ ID3D11LinkingNode *src_node, INT src_parameter_index, ID3D11LinkingNode *dst_node, INT dst_parameter_index) PURE;
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STDMETHOD(PassValueWithSwizzle)(THIS_ ID3D11LinkingNode *src_node, INT src_parameter_index, LPCSTR src_swizzle, ID3D11LinkingNode *dst_node, INT dst_parameter_index,LPCSTR dst_swizzle) PURE;
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STDMETHOD(GetLastError)(THIS_ ID3DBlob **error) PURE;
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STDMETHOD(GenerateHlsl)(THIS_ UINT flags, ID3DBlob **buffer) PURE;
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};
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#undef INTERFACE
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#endif

clangarm64/include/d3d12.h

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/*** Autogenerated by WIDL 10.4 from include/d3d12.idl - Do not edit ***/
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/*** Autogenerated by WIDL 10.8 from include/d3d12.idl - Do not edit ***/
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#ifdef _WIN32
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#ifndef __REQUIRED_RPCNDR_H_VERSION__

clangarm64/include/d3d12sdklayers.h

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/*** Autogenerated by WIDL 10.4 from include/d3d12sdklayers.idl - Do not edit ***/
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/*** Autogenerated by WIDL 10.8 from include/d3d12sdklayers.idl - Do not edit ***/
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#ifdef _WIN32
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#ifndef __REQUIRED_RPCNDR_H_VERSION__

clangarm64/include/d3d12shader.h

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/*** Autogenerated by WIDL 10.4 from include/d3d12shader.idl - Do not edit ***/
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/*** Autogenerated by WIDL 10.8 from include/d3d12shader.idl - Do not edit ***/
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#ifdef _WIN32
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#ifndef __REQUIRED_RPCNDR_H_VERSION__

clangarm64/include/d3d12video.h

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/*** Autogenerated by WIDL 10.4 from include/d3d12video.idl - Do not edit ***/
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/*** Autogenerated by WIDL 10.8 from include/d3d12video.idl - Do not edit ***/
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#ifdef _WIN32
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#ifndef __REQUIRED_RPCNDR_H_VERSION__

clangarm64/include/d3dcommon.h

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/*** Autogenerated by WIDL 10.4 from include/d3dcommon.idl - Do not edit ***/
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/*** Autogenerated by WIDL 10.8 from include/d3dcommon.idl - Do not edit ***/
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#ifdef _WIN32
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#ifndef __REQUIRED_RPCNDR_H_VERSION__

clangarm64/include/dbgprop.h

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/*** Autogenerated by WIDL 10.4 from include/dbgprop.idl - Do not edit ***/
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/*** Autogenerated by WIDL 10.8 from include/dbgprop.idl - Do not edit ***/
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#ifdef _WIN32
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#ifndef __REQUIRED_RPCNDR_H_VERSION__

clangarm64/include/dcommon.h

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/*** Autogenerated by WIDL 10.4 from include/dcommon.idl - Do not edit ***/
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/*** Autogenerated by WIDL 10.8 from include/dcommon.idl - Do not edit ***/
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#ifdef _WIN32
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#ifndef __REQUIRED_RPCNDR_H_VERSION__

clangarm64/include/dcompanimation.h

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/*** Autogenerated by WIDL 10.4 from include/dcompanimation.idl - Do not edit ***/
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/*** Autogenerated by WIDL 10.8 from include/dcompanimation.idl - Do not edit ***/
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#ifdef _WIN32
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#ifndef __REQUIRED_RPCNDR_H_VERSION__

clangarm64/include/ddstream.h

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/*** Autogenerated by WIDL 10.4 from include/ddstream.idl - Do not edit ***/
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/*** Autogenerated by WIDL 10.8 from include/ddstream.idl - Do not edit ***/
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#ifdef _WIN32
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#ifndef __REQUIRED_RPCNDR_H_VERSION__

clangarm64/include/devicetopology.h

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/*** Autogenerated by WIDL 10.4 from include/devicetopology.idl - Do not edit ***/
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/*** Autogenerated by WIDL 10.8 from include/devicetopology.idl - Do not edit ***/
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#ifdef _WIN32
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#ifndef __REQUIRED_RPCNDR_H_VERSION__

clangarm64/include/dimm.h

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/*** Autogenerated by WIDL 10.4 from include/dimm.idl - Do not edit ***/
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/*** Autogenerated by WIDL 10.8 from include/dimm.idl - Do not edit ***/
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#ifdef _WIN32
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#ifndef __REQUIRED_RPCNDR_H_VERSION__

clangarm64/include/dinputd.h

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/*** Autogenerated by WIDL 10.4 from include/dinputd.idl - Do not edit ***/
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/*** Autogenerated by WIDL 10.8 from include/dinputd.idl - Do not edit ***/
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#ifdef _WIN32
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#ifndef __REQUIRED_RPCNDR_H_VERSION__

clangarm64/include/directmanipulation.h

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/*** Autogenerated by WIDL 10.4 from include/directmanipulation.idl - Do not edit ***/
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/*** Autogenerated by WIDL 10.8 from include/directmanipulation.idl - Do not edit ***/
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#ifdef _WIN32
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#ifndef __REQUIRED_RPCNDR_H_VERSION__

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