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<paramrefname="index" /> is greater than or equal to the array length.</exception>
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<exceptioncref="T:System.RankException">
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<paramrefname="array" /> is multidimensional.</exception>
@@ -1439,8 +1439,8 @@
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<ReturnType>System.Numerics.Vector2</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>Gets a vector whose elements are equal to <xrefdata-throw-if-not-resolved="true"uid="System.Single.E" />.</summary>
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<value>A vector whose elements are equal to <xrefdata-throw-if-not-resolved="true"uid="System.Single.E"></xref> (that is, it returns the vector <codedata-dev-comment-type="c">Create(float.E)</code>).</value>
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+
<summary>Gets a vector whose elements are equal to <seecref="P:System.Single.E" />.</summary>
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<value>A vector whose elements are equal to <seecref="P:System.Single.E" /> (that is, it returns the vector <codedata-dev-comment-type="c">Create(float.E)</code>).</value>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
@@ -1467,8 +1467,8 @@
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<ReturnType>System.Numerics.Vector2</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>Gets a vector whose elements are equal to <xrefdata-throw-if-not-resolved="true"uid="System.Single.Epsilon" />.</summary>
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-
<value>A vector whose elements are equal to <xrefdata-throw-if-not-resolved="true"uid="System.Single.Epsilon"></xref> (that is, it returns the vector <codedata-dev-comment-type="c">Create(float.Epsilon)</code>).</value>
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+
<summary>Gets a vector whose elements are equal to <seecref="P:System.Single.Epsilon" />.</summary>
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+
<value>A vector whose elements are equal to <seecref="P:System.Single.Epsilon" /> (that is, it returns the vector <codedata-dev-comment-type="c">Create(float.Epsilon)</code>).</value>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
@@ -3906,8 +3906,8 @@ The behavior of this method changed in .NET 5. For more information, see [Behavi
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<ReturnType>System.Numerics.Vector2</ReturnType>
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</ReturnValue>
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<Docs>
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-
<summary>Gets a vector whose elements are equal to <xrefdata-throw-if-not-resolved="true"uid="System.Single.NaN" />.</summary>
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<value>A vector whose elements are equal to <xrefdata-throw-if-not-resolved="true"uid="System.Single.NaN"></xref> (that is, it returns the vector <codedata-dev-comment-type="c">Create(float.NaN)</code>).</value>
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+
<summary>Gets a vector whose elements are equal to <seecref="P:System.Single.NaN" />.</summary>
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<value>A vector whose elements are equal to <seecref="P:System.Single.NaN" /> (that is, it returns the vector <codedata-dev-comment-type="c">Create(float.NaN)</code>).</value>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
@@ -3981,8 +3981,8 @@ The behavior of this method changed in .NET 5. For more information, see [Behavi
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<ReturnType>System.Numerics.Vector2</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>Gets a vector whose elements are equal to <xrefdata-throw-if-not-resolved="true"uid="System.Single.NegativeInfinity" />.</summary>
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<value>A vector whose elements are equal to <xrefdata-throw-if-not-resolved="true"uid="System.Single.NegativeInfinity"></xref> (that is, it returns the vector <codedata-dev-comment-type="c">Create(float.NegativeInfinity)</code>).</value>
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<summary>Gets a vector whose elements are equal to <seecref="P:System.Single.NegativeInfinity" />.</summary>
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<value>A vector whose elements are equal to <seecref="P:System.Single.NegativeInfinity" /> (that is, it returns the vector <codedata-dev-comment-type="c">Create(float.NegativeInfinity)</code>).</value>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
@@ -4009,8 +4009,8 @@ The behavior of this method changed in .NET 5. For more information, see [Behavi
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<ReturnType>System.Numerics.Vector2</ReturnType>
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</ReturnValue>
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<Docs>
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-
<summary>Gets a vector whose elements are equal to <xrefdata-throw-if-not-resolved="true"uid="System.Single.NegativeZero" />.</summary>
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<value>A vector whose elements are equal to <xrefdata-throw-if-not-resolved="true"uid="System.Single.NegativeZero"></xref> (that is, it returns the vector <codedata-dev-comment-type="c">Create(float.NegativeZero)</code>).</value>
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+
<summary>Gets a vector whose elements are equal to <seecref="P:System.Single.NegativeZero" />.</summary>
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<value>A vector whose elements are equal to <seecref="P:System.Single.NegativeZero" /> (that is, it returns the vector <codedata-dev-comment-type="c">Create(float.NegativeZero)</code>).</value>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
@@ -5058,8 +5058,8 @@ The behavior of this method changed in .NET 5. For more information, see [Behavi
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<ReturnType>System.Numerics.Vector2</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>Gets a vector whose elements are equal to <xrefdata-throw-if-not-resolved="true"uid="System.Single.Pi" />.</summary>
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<value>A vector whose elements are equal to <xrefdata-throw-if-not-resolved="true"uid="System.Single.Pi"></xref> (that is, it returns the vector <codedata-dev-comment-type="c">Create(float.Pi)</code>).</value>
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+
<summary>Gets a vector whose elements are equal to <seecref="P:System.Single.Pi" />.</summary>
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<value>A vector whose elements are equal to <seecref="P:System.Single.Pi" /> (that is, it returns the vector <codedata-dev-comment-type="c">Create(float.Pi)</code>).</value>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
@@ -5086,8 +5086,8 @@ The behavior of this method changed in .NET 5. For more information, see [Behavi
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<ReturnType>System.Numerics.Vector2</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>Gets a vector whose elements are equal to <xrefdata-throw-if-not-resolved="true"uid="System.Single.PositiveInfinity" />.</summary>
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<value>A vector whose elements are equal to <xrefdata-throw-if-not-resolved="true"uid="System.Single.PositiveInfinity"></xref> (that is, it returns the vector <codedata-dev-comment-type="c">Create(float.PositiveInfinity)</code>).</value>
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<summary>Gets a vector whose elements are equal to <seecref="P:System.Single.PositiveInfinity" />.</summary>
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<value>A vector whose elements are equal to <seecref="P:System.Single.PositiveInfinity" /> (that is, it returns the vector <codedata-dev-comment-type="c">Create(float.PositiveInfinity)</code>).</value>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
@@ -5498,8 +5498,8 @@ The behavior of this method changed in .NET 5. For more information, see [Behavi
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<ReturnType>System.Numerics.Vector2</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>Gets a vector whose elements are equal to <xrefdata-throw-if-not-resolved="true"uid="System.Single.Tau" />.</summary>
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<value>A vector whose elements are equal to <xrefdata-throw-if-not-resolved="true"uid="System.Single.Tau"></xref> (that is, it returns the vector <codedata-dev-comment-type="c">Create(float.Tau)</code>).</value>
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+
<summary>Gets a vector whose elements are equal to <seecref="P:System.Single.Tau" />.</summary>
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<value>A vector whose elements are equal to <seecref="P:System.Single.Tau" /> (that is, it returns the vector <codedata-dev-comment-type="c">Create(float.Tau)</code>).</value>
<paramrefname="index" /> is greater than or equal to the array length.</exception>
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<exceptioncref="T:System.RankException">
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<paramrefname="array" /> is multidimensional.</exception>
@@ -1539,7 +1539,7 @@
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</ReturnValue>
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<Docs>
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<summary>Gets a vector whose elements are equal to <xrefdata-throw-if-not-resolved="true"uid="System.Single.E" />.</summary>
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<value>A vector whose elements are equal to <xrefdata-throw-if-not-resolved="true"uid="System.Single.E"></xref> (that is, it returns the vector <codedata-dev-comment-type="c">Create(float.E)</code>).</value>
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<value>A vector whose elements are equal to <seecref="P:System.Single.E" /> (that is, it returns the vector <codedata-dev-comment-type="c">Create(float.E)</code>).</value>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
@@ -1567,7 +1567,7 @@
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</ReturnValue>
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<Docs>
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<summary>Gets a vector whose elements are equal to <xrefdata-throw-if-not-resolved="true"uid="System.Single.Epsilon" />.</summary>
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<value>A vector whose elements are equal to <xrefdata-throw-if-not-resolved="true"uid="System.Single.Epsilon"></xref> (that is, it returns the vector <codedata-dev-comment-type="c">Create(float.Epsilon)</code>).</value>
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+
<value>A vector whose elements are equal to <seecref="P:System.Single.Epsilon" /> (that is, it returns the vector <codedata-dev-comment-type="c">Create(float.Epsilon)</code>).</value>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
@@ -3998,7 +3998,7 @@
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</ReturnValue>
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<Docs>
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<summary>Gets a vector whose elements are equal to <xrefdata-throw-if-not-resolved="true"uid="System.Single.NaN" />.</summary>
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<value>A vector whose elements are equal to <xrefdata-throw-if-not-resolved="true"uid="System.Single.NaN"></xref> (that is, it returns the vector <codedata-dev-comment-type="c">Create(float.NaN)</code>).</value>
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+
<value>A vector whose elements are equal to <seecref="P:System.Single.NaN" /> (that is, it returns the vector <codedata-dev-comment-type="c">Create(float.NaN)</code>).</value>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
@@ -4073,7 +4073,7 @@
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</ReturnValue>
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<Docs>
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<summary>Gets a vector whose elements are equal to <xrefdata-throw-if-not-resolved="true"uid="System.Single.NegativeInfinity" />.</summary>
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<value>A vector whose elements are equal to <xrefdata-throw-if-not-resolved="true"uid="System.Single.NegativeInfinity"></xref> (that is, it returns the vector <codedata-dev-comment-type="c">Create(float.NegativeInfinity)</code>).</value>
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+
<value>A vector whose elements are equal to <seecref="P:System.Single.NegativeInfinity" /> (that is, it returns the vector <codedata-dev-comment-type="c">Create(float.NegativeInfinity)</code>).</value>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
@@ -4101,7 +4101,7 @@
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</ReturnValue>
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<Docs>
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<summary>Gets a vector whose elements are equal to <xrefdata-throw-if-not-resolved="true"uid="System.Single.NegativeZero" />.</summary>
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<value>A vector whose elements are equal to <xrefdata-throw-if-not-resolved="true"uid="System.Single.NegativeZero"></xref> (that is, it returns the vector <codedata-dev-comment-type="c">Create(float.NegativeZero)</code>).</value>
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+
<value>A vector whose elements are equal to <seecref="P:System.Single.NegativeZero" /> (that is, it returns the vector <codedata-dev-comment-type="c">Create(float.NegativeZero)</code>).</value>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
@@ -5150,7 +5150,7 @@
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</ReturnValue>
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<Docs>
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<summary>Gets a vector whose elements are equal to <xrefdata-throw-if-not-resolved="true"uid="System.Single.Pi" />.</summary>
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<value>A vector whose elements are equal to <xrefdata-throw-if-not-resolved="true"uid="System.Single.Pi"></xref> (that is, it returns the vector <codedata-dev-comment-type="c">Create(float.Pi)</code>).</value>
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+
<value>A vector whose elements are equal to <seecref="P:System.Single.Pi" /> (that is, it returns the vector <codedata-dev-comment-type="c">Create(float.Pi)</code>).</value>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
@@ -5178,7 +5178,7 @@
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</ReturnValue>
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<Docs>
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<summary>Gets a vector whose elements are equal to <xrefdata-throw-if-not-resolved="true"uid="System.Single.PositiveInfinity" />.</summary>
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<value>A vector whose elements are equal to <xrefdata-throw-if-not-resolved="true"uid="System.Single.PositiveInfinity"></xref> (that is, it returns the vector <codedata-dev-comment-type="c">Create(float.PositiveInfinity)</code>).</value>
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+
<value>A vector whose elements are equal to <seecref="P:System.Single.PositiveInfinity" /> (that is, it returns the vector <codedata-dev-comment-type="c">Create(float.PositiveInfinity)</code>).</value>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
@@ -5592,7 +5592,7 @@
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</ReturnValue>
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<Docs>
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<summary>Gets a vector whose elements are equal to <xrefdata-throw-if-not-resolved="true"uid="System.Single.Tau" />.</summary>
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<value>A vector whose elements are equal to <xrefdata-throw-if-not-resolved="true"uid="System.Single.Tau"></xref> (that is, it returns the vector <codedata-dev-comment-type="c">Create(float.Tau)</code>).</value>
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+
<value>A vector whose elements are equal to <seecref="P:System.Single.Tau" /> (that is, it returns the vector <codedata-dev-comment-type="c">Create(float.Tau)</code>).</value>
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