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fix(maple-fighters): minimap window color view
Make transparent window and change view port in TheDarkForest scene.
1 parent 04130bf commit 42740ef

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2 files changed

+4
-4
lines changed

2 files changed

+4
-4
lines changed

src/maple-fighters/Assets/Maple Fighters/Resources/UI/MinimapWindow.prefab

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@@ -674,7 +674,7 @@ MonoBehaviour:
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m_Name:
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m_EditorClassIdentifier:
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m_Material: {fileID: 0}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_Color: {r: 1, g: 1, b: 1, a: 0.5882353}
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m_RaycastTarget: 1
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m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
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m_Maskable: 1

src/maple-fighters/Assets/Maple Fighters/Scenes/Maps/TheDarkForest.unity

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@@ -984,7 +984,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 581949298}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: -0.021780968, y: -11.365763, z: -10}
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m_LocalPosition: {x: -0.021778107, y: -11.367054, z: -10}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 572659480}
@@ -1949,7 +1949,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1151788562}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: -12.8, y: -12.95, z: -10}
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m_LocalPosition: {x: -12.799999, y: -12.95, z: -10}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children:
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- {fileID: 713957756}
@@ -3116,7 +3116,7 @@ Camera:
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m_NormalizedViewPortRect:
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serializedVersion: 2
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x: 0
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y: 0
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y: -0.05
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width: 1
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height: 1
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near clip plane: 0.3

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