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Several Cannon examples use the force-pushable event, which allows you to click on items and give them a push.
Same thing would be useful for Ammo examples
- to allow more testing
- to show how to use the Ammo APIs to do this kind of thing.
This issue tracks building such a component, and building out a set of Ammo examples that make use of it and/or adding it to existign Ammo examples.
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