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This repository was archived by the owner on Aug 16, 2023. It is now read-only.
Went over the whole file multiple times, and I can't find any difference from what is in your tutorial, but the block of text in the middle always shows an error
The text was updated successfully, but these errors were encountered:
Thanks very much for filing this issue - and sorry that you ran into it. I believe something changed in the NDK which means that you now need to explicitly link against libandroid which can be done within CMakeLists.txt by adding android to the list of target_link_libraries
I thought that was the problem but having now removed libandroid from the list of libraries the app still compiles. Please could you post the compilation error you're receiving. I'll try cloning from scratch to see if I can reproduce.
if (error == AAUDIO_ERROR_DISCONNECTED){
std::function<void(void)>
restartFunction = std::bind(&AudioEngine::restart,
static_cast<AudioEngine *>(userData));
Went over the whole file multiple times, and I can't find any difference from what is in your tutorial, but the block of text in the middle always shows an error
The text was updated successfully, but these errors were encountered: