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Same for me. Also, instructions seems complicated, for example, I can't find out how to create RSA keys, I only see JSON or P12. Couldn't this app connect to Drive like any other sync app, with a application password? Why this complicated Cloud access? |
The RSA Private Key is stored on the downloaded JSON file. |
I see. I read about the hardcoded game after posting here. What I meant was something like uploading to a GDrive account using their API like many other apps do, for example WhatsApp with their backups, where you just log in with your Google account. I thought this app was for general backups of installed games, with an easier way to connect to GDrive. For my specific case, it's not worth it to me to recompile every time I want to change the backed up game. It would be nice if this app was more of a general backup tool that connects to GDrive in a simpler way , but of course, as the original developer, do the project that makes you happy :) |
I am not familiar with the vitasdk, and I haven't find easy way to ask oauth2 permission with the browser. So to make the project I have used the api key way. But if you know how to do it, your contribution is welcome. For the sync of other games, I need to improve the way of it works. I have done this project to link my save between my PC and PSVita. But sure it would be awesome to works on all PSP & PSVita games. |
I would be pleased to participate, but I don't as much knowledge as you, no clue on how to code for the Vita :( |
What types of savefile you would sync? |
I think the minimum is vita games (not apps), an extra would be PSP games, but let's go step by step hehe. |
Thank you, I will check it. The error code could be, your config file is missing or wrongly done, same for your private key, or the path to the save is wrong, or you gdrive files ids are wrong... I will improve the user experiences to setup the app |
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