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- build
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variables :
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- UNITY_COMMAND : " xvfb-run --auto-servernum --server-args='-screen 0 640x480x24' /opt/Unity /Editor/Unity -batchmode -nographics -logfile /dev/stdout -quit"
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+ UNITY_COMMAND : " xvfb-run --auto-servernum --server-args='-screen 0 640x480x24' /opt/unity /Editor/Unity -batchmode -nographics -logfile /dev/stdout -quit"
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BUILD_SCENE_PATH : ' Assets/HTC.UnityPlugin/ViveInputUtility/Examples/1.UGUI/UGUI.unity'
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BUILD_OUTPUT_FOLDER : ' Builds/Win64'
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BUILD_OUTPUT_NAME : ' UGUI.exe'
@@ -15,7 +15,7 @@ variables:
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eval ${UNITY_COMMAND} -returnLicense
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.unity_template : &unity_template
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- image : gableroux/unity3d :${IMAGE_TAG}
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+ image : unityci/editor :${IMAGE_TAG}
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cache :
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key : " ${CI_PROJECT_ID}-${CI_COMMIT_REF_SLUG}-${CI_JOB_NAME}"
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paths :
@@ -58,86 +58,80 @@ variables:
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- find './Assets/HTC.UnityPlugin/' -type f -name '*.asmref*' -delete
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- *unity_activate
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- editor:2017.4-asset :
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- << : *no_asmdef_unity_template
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- stage : editor
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- variables :
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- IMAGE_TAG : ' 2017.4.27f1-windows'
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-
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editor:2018.2-asset :
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<< : *no_asmdef_unity_template
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stage : editor
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variables :
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- IMAGE_TAG : ' 2018.2.21f1-windows'
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+ IMAGE_TAG : ' 2018.2.21f1-windows-mono-0 '
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editor:2018.4-asset :
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<< : *no_asmdef_unity_template
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stage : editor
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variables :
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- IMAGE_TAG : ' 2018.4.24f1 -windows'
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+ IMAGE_TAG : ' 2018.4.32f1 -windows-mono-0 '
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- editor:2019.1 -asset :
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+ editor:2019.2 -asset :
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<< : *no_asmdef_unity_template
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stage : editor
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variables :
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- IMAGE_TAG : ' 2019.1.14f1 -windows'
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+ IMAGE_TAG : ' 2019.2.21f1 -windows-mono-0 '
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editor:2019.4-asset :
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<< : *no_asmdef_unity_template
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stage : editor
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variables :
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- IMAGE_TAG : ' 2019.4.2f1 -windows'
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+ IMAGE_TAG : ' 2019.4.22f1 -windows-mono-0 '
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- editor:2020.1 -asset :
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+ editor:2020.3 -asset :
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<< : *no_asmdef_unity_template
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stage : editor
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variables :
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- IMAGE_TAG : ' 2020.1 .0f1-windows'
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+ IMAGE_TAG : ' 2020.3 .0f1-windows-mono-0 '
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editor:2019.4-package :
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<< : *unity_template
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stage : editor
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variables :
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- IMAGE_TAG : ' 2019.4.2f1 -windows'
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+ IMAGE_TAG : ' 2019.4.22f1 -windows-mono-0 '
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- editor:2020.1 -package :
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+ editor:2020.3 -package :
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<< : *unity_template
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stage : editor
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variables :
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- IMAGE_TAG : ' 2020.1 .0f1-windows'
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+ IMAGE_TAG : ' 2020.3 .0f1-windows-mono-0 '
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build:2018.4-asset-win64 :
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<< : *no_asmdef_build_win64_unity_template
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stage : build
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variables :
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- IMAGE_TAG : ' 2018.4.24f1 -windows'
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+ IMAGE_TAG : ' 2018.4.32f1 -windows-mono-0 '
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build:2019.2-asset-win64 :
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<< : *no_asmdef_build_win64_unity_template
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stage : build
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variables :
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- IMAGE_TAG : ' 2019.2.20f1 -windows'
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+ IMAGE_TAG : ' 2019.2.21f1 -windows-mono-0 '
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build:2019.4-asset-win64 :
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<< : *no_asmdef_build_win64_unity_template
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stage : build
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variables :
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- IMAGE_TAG : ' 2019.4.2f1 -windows'
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+ IMAGE_TAG : ' 2019.4.22f1 -windows-mono-0 '
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- build:2020.1 -asset-win64 :
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+ build:2020.3 -asset-win64 :
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<< : *no_asmdef_build_win64_unity_template
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stage : build
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variables :
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- IMAGE_TAG : ' 2020.1 .0f1-windows'
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+ IMAGE_TAG : ' 2020.3 .0f1-windows-mono-0 '
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build:2019.4-package-win64 :
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<< : *build_win64_unity_template
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stage : build
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variables :
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- IMAGE_TAG : ' 2019.4.2f1 -windows'
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+ IMAGE_TAG : ' 2019.4.22f1 -windows-mono-0 '
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- build:2020.1 -package-win64 :
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+ build:2020.3 -package-win64 :
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<< : *build_win64_unity_template
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stage : build
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variables :
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- IMAGE_TAG : ' 2020.1 .0f1-windows'
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+ IMAGE_TAG : ' 2020.3 .0f1-windows-mono-0 '
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