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Terrain.h (graphics)

tiffany352 edited this page Jan 1, 2013 · 1 revision

This file is due for a rewrite, as it hasn't been reworked around the new graphics API.

Types

typedef struct ilG_terrain ilG_terrain;

Represents a drawable terrain object.

Functions

ilG_terrain* ilG_terrain_new(il_terrain*, il_positionable*);

Draws a terrain object at the specified position.

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