Skip to content
This repository was archived by the owner on Apr 17, 2021. It is now read-only.
This repository was archived by the owner on Apr 17, 2021. It is now read-only.

Server Config: Missing/Commmented "autocreate" Option Crash #188

Open
@D1G1T4L3CH0

Description

@D1G1T4L3CH0

If the "autocreate" option is commented out or missing from the config file but "world" is specified, you get a crash. Happens on both windows and linux.

8/19/2015 2:50:50 PM Pool> Server state changed to: WorldLoading

Unhandled Exception: System.IO.FileNotFoundException: Could not find file 'E:\Windows\Desktop\TDSM-Rebind\pre-release\Worlds\world1.wld'.
   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
   at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
   at System.IO.File.InternalReadAllBytes(String path, Boolean checkHost)
   at Terraria.Utilities.FileUtilities.ReadAllBytes(String path, Boolean cloud)
   at TDSM.API.Callbacks.WorldFileCallback.loadWorld(Boolean loadFromCloud)
   at Terraria.WorldGen.serverLoadWorldCallBack(Object threadContext)
   at System.Threading.QueueUserWorkItemCallback.WaitCallback_Context(Object state)
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
   at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
   at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
   at System.Threading.ThreadPoolWorkQueue.Dispatch()
   at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback()

Metadata

Metadata

Assignees

No one assigned

    Labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions