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This repository was archived by the owner on Jul 12, 2024. It is now read-only.
This repository was archived by the owner on Jul 12, 2024. It is now read-only.

Proper tile handling #50

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@Matriks404

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@Matriks404

The current implementation of loading tiles just loads the textures located in the tilemap, instead it should load them from other file that defines several properties of all tiles (with one being the texture ID).

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GAME ENGINEIssues related to the game engineLEVEL EDITORIssues related to the level editorenhancementNew feature or request

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