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Bump to v3.2.8
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5 files changed

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src/Nino.Core/Nino.Core.csproj

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<LangVersion>9</LangVersion>
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<PackageId>Nino.Serialization</PackageId>
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<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
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<Version>3.2.7</Version>
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<Version>3.2.8</Version>
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<Title>Nino.Serialization</Title>
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<Authors>JasonXuDeveloper</Authors>
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<Description>High performance and low size binary serialization solution, especially for Unity.</Description>

src/Nino.Generator/Nino.Generator.csproj

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<PackageId>Nino.Generator</PackageId>
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<IncludeBuildOutput>true</IncludeBuildOutput>
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<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
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<Version>3.2.7</Version>
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<Version>3.2.8</Version>
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<Title>Nino.Generator</Title>
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<Authors>JasonXuDeveloper</Authors>
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<Description>Source Generator for the high performance and low size binary serialization solution, especially for Unity.</Description>

src/Nino.Unity/Packages/com.jasonxudeveloper.nino/package.json

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{
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"name": "com.jasonxudeveloper.nino",
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"version": "3.2.7",
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"version": "3.2.8",
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"displayName": "Nino",
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"description": "Ultimate high-performance binary serialization library for C#.",
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"unity": "2022.3",

src/Nino/Nino.csproj

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<IncludeContentInPack>true</IncludeContentInPack>
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<PackageId>Nino</PackageId>
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<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
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<Version>3.2.7</Version>
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<Version>3.2.8</Version>
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<Title>Nino</Title>
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<Authors>JasonXuDeveloper</Authors>
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<Description>High performance and low size binary serialization solution, especially for Unity.</Description>

src/Version.cs

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using System.Reflection;
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[assembly: AssemblyVersion("3.2.7")]
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[assembly: AssemblyFileVersion("3.2.7")]
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[assembly: AssemblyVersion("3.2.8")]
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[assembly: AssemblyFileVersion("3.2.8")]

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