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FFB Lacking Detail in A-B Comparissons with Windows [Moza R5 & Ubuntu 22.04] #18

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@Done-In-60-2nds

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@Done-In-60-2nds

In A-B comparisons to game-play under windows, I've noticed that there is significantly greater detail in force feedback effects under Windows, even when using the same in-game and base settings. Is this normal? Is there currently any way to troubleshoot this issue?

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