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Investigate LZF Compressor memory access issues #6

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@james7132

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@james7132

As mentioned in #5, there are memory access issues with the LZFCompressor implementation that are causing Unity to crash. This should not be happening on any input.

With #5's merge, it will be disabled by default, but it is key in reducing bandwidth usage and ensuring messages are below max message size limits.

This should be investigated and reenabled once this has been resolved.

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