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[修改]1. 修改实现类的查询函数
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Runtime/Procedure/ProcedureComponent.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -57,7 +57,7 @@ public float CurrentProcedureTime
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/// </summary>
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protected override void Awake()
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{
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ImplementationComponentType = Type.GetType(componentType);
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ImplementationComponentType = Utility.Assembly.GetType(componentType);
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InterfaceComponentType = typeof(IProcedureManager);
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base.Awake();
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m_ProcedureManager = GameFrameworkEntry.GetModule<IProcedureManager>();

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