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[修改]1. 修改代码警告
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3 files changed

+2
-4
lines changed

3 files changed

+2
-4
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Assets/Hotfix/UI/Logic/UILogin/UIPlayerList.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -42,7 +42,7 @@ private async void OnLoginButtonClick()
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PlayerInfo m_SelectedPlayerInfo;
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private async void OnPlayerListItemClick(EventContext context)
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private void OnPlayerListItemClick(EventContext context)
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{
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if ((context.data as GComponent).dataSource is PlayerInfo playerInfo)
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{

Assets/Scripts/Framework/Procedure/PatchUpdater/ProcedureUpdateManifest.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -26,7 +26,7 @@ protected override async void OnEnter(IFsm<IProcedureManager> procedureOwner)
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}
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GameApp.Event.Fire(this, AssetPatchStatesChangeEventArgs.Create(AssetComponent.BuildInPackageName, EPatchStates.UpdateManifest));
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UpdateManifest(procedureOwner).ToUniTask();
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await UpdateManifest(procedureOwner).ToUniTask();
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}
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Assets/Scripts/Framework/Procedure/ProcedureLauncherState.cs

Lines changed: 0 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -1,7 +1,5 @@
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using Cysharp.Threading.Tasks;
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using GameFrameX.Fsm;
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using GameFrameX.Fsm.Runtime;
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using GameFrameX.Procedure;
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using GameFrameX.Procedure.Runtime;
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namespace Unity.Startup.Procedure

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