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[修改]1. 修改启动服务器为单一服务器
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3 files changed

+3
-3
lines changed

3 files changed

+3
-3
lines changed

GameFrameX.Launcher/StartUp/Discovery/AppStartUpDiscoveryCenter.cs

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@@ -9,7 +9,7 @@ namespace GameFrameX.Launcher.StartUp.Discovery;
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/// <summary>
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/// 服务发现中心服务器
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/// </summary>
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[StartUpTag(ServerType.DiscoveryCenter, 0)]
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// [StartUpTag(ServerType.DiscoveryCenter, 0)]
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internal sealed class AppStartUpDiscoveryCenter : AppStartUpBase
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{
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private IServer _server;

GameFrameX.Launcher/StartUp/Gateway/AppStartUpGateway.cs

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@@ -9,7 +9,7 @@
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/// <summary>
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/// 网关服务器
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/// </summary>
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[StartUpTag(ServerType.Gateway)]
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// [StartUpTag(ServerType.Gateway)]
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internal sealed partial class AppStartUpGateway : AppStartUpService
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{
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private IServer tcpService;

GameFrameX.Launcher/StartUp/Router/AppStartUpRouter.cs

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@@ -10,7 +10,7 @@ namespace GameFrameX.Launcher.StartUp.Router;
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/// <summary>
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/// 路由服务器.最后启动。
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/// </summary>
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[StartUpTag(ServerType.Router, int.MaxValue)]
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// [StartUpTag(ServerType.Router, int.MaxValue)]
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internal partial class AppStartUpRouter : AppStartUpService
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{
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/// <summary>

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