From ea49d852633e8e64c6d5b40d6d0a7d5a69e674d9 Mon Sep 17 00:00:00 2001 From: Greg D Date: Mon, 6 Feb 2017 22:22:59 +0000 Subject: [PATCH] Stop game when GameOver instance is show --- Scripts/GameStructure/Levels/LevelManager.cs | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Scripts/GameStructure/Levels/LevelManager.cs b/Scripts/GameStructure/Levels/LevelManager.cs index 490ba08..b759c80 100644 --- a/Scripts/GameStructure/Levels/LevelManager.cs +++ b/Scripts/GameStructure/Levels/LevelManager.cs @@ -191,6 +191,7 @@ public void StartLevel() SecondsRunning = 0f; IsLevelStarted = true; + Time.timeScale = 1.0f; } [Obsolete("Call StartLevel() instead.")] @@ -285,6 +286,7 @@ IEnumerator ShowGameOverDialog(bool isWon, float delay) { yield return new WaitForSeconds(delay); UI.Dialogs.Components.GameOver.Instance.Show(isWon); + Time.timeScale = 0.0f; }