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Description
Animations are stored in SK2ANIM file in the anim extension chunk.
Later games changed animation indices, hence it is required to rebuild psx file with original anims + additional anims from th3/th4 as well as modify tricks.bin script file to include new tricks
in th1 they used slightly different scheme, there are 2 skater models, one for frontend with the smaller set of animations, another one for gameplay with the full set of animations. This meant that the full animation set was loaded twice in splitscreen modes, taking away whooping 200kb of valuable ram. hence they moved anim sets to separate file in th2.
it is possible to load th1 anims for th1 models, but im not sure you can mix them up.