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Updated Changelog
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FrostyEditor/ChangeLog.txt

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v1.0.6.2 (Beta 2)
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v1.0.6.2
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--------
3-
- Fixes issue with bundle editing in older games (#240, #248)
4-
- Fixes crashing issues (#242)
3+
- Fixed memory issue and writing of cat files
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- Fixed issue with bundle editing in older games
5+
- Fixed crashing issues
6+
- Improved applying speed in Mod Manager
7+
- Improved Loaded Plugins List in Editor
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- Added filter to PointerRef Editor
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- Added Recent Projects to Editor
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- Added option to change ordering of Mod Manager's Applied Mods list
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Plugin Changes
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- Fixes crash when the localization chunk doesnt exist but gets modified (#239)
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- Fixes issue with texture duplication (#243)
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- Fixes crash when loading sounds where one chunk doesnt exist (#245)
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- Fixes issues with rivals meshes and textures (#246)
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- Moves DifficultyWeaponTableData into its own plugin (#247)
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- Fixed MeshSetEditor inverted tangets
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- Fixed issues with DAI texture edits
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- Fixed issue with texture duplication
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- Fixed issues with rivals meshes and textures
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- Fixed issues with ealayer3 sounds
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- Updated BWLocalizationPlugin
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- Added CompositeMeshAsset part exporting
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v1.0.6.2 (Beta 2)
22+
--------
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- Improved applying speed in Mod Manager (#159)
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- Fixed issue with bundle editing in older games (#240, #248)
25+
- Fixed crashing issues (#242)
26+
27+
Plugin Changes
28+
- Fixed crash when the localization chunk doesnt exist but gets modified (#239)
29+
- Fixed issue with texture duplication (#243)
30+
- Fixed crash when loading sounds where one chunk doesnt exist (#245)
31+
- Fixed issues with rivals meshes and textures (#246)
32+
- Moved DifficultyWeaponTableData into its own plugin (#247)
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v1.0.6.2 (Beta 1)
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--------
@@ -33,7 +54,7 @@ Plugin Changes
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v1.0.6.2 (Alpha 1)
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--------
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- Improved applying speed in Mod Manager (#159)
36-
- Improved Loadinged Plugins List in Editor (#192)
57+
- Improved Loaded Plugins List in Editor (#192)
3758
- Added filter to PointerRef Editor (#161)
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- Added Recent Projects to Editor (#174)
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- Added CompositeMeshAsset part exporting (#178)

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