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Add useAltitude option with comments out
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-8
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  • three.js/examples/location-based

1 file changed

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three.js/examples/location-based/index.js

Lines changed: 10 additions & 8 deletions
Original file line numberDiff line numberDiff line change
@@ -10,10 +10,11 @@ function main() {
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const geom = new THREE.BoxGeometry(20,20,20);
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const arjs = new LocationBased(scene, camera);
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const useAltitude = false;
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const arjs = new LocationBased(scene, camera, { useAltitude });
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// You can change the minimum GPS accuracy needed to register a position - by default 1000m
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//const arjs = new LocationBased(scene, camera. { gpsMinAccuracy: 30 } );
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//const arjs = new LocationBased(scene, camera, { gpsMinAccuracy: 30 } );
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const cam = new WebcamRenderer(renderer, '#video1');
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const mouseStep = THREE.MathUtils.degToRad(5);
@@ -44,7 +45,7 @@ function main() {
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arjs.on("gpsupdate", pos => {
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if(first) {
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setupObjects(pos.coords.longitude, pos.coords.latitude);
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setupObjects(pos.coords.longitude, pos.coords.latitude, useAltitude && pos.coords.altitude != null ? pos.coords.altitude : undefined);
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first = false;
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}
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});
@@ -119,16 +120,17 @@ function main() {
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camera.updateProjectionMatrix();
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}
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function setupObjects(longitude, latitude) {
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function setupObjects(longitude, latitude, altitude = 0) {
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// Use position of first GPS update (fake or real)
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const material = new THREE.MeshBasicMaterial({color: 0xff0000});
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const material2 = new THREE.MeshBasicMaterial({color: 0xffff00});
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const material3 = new THREE.MeshBasicMaterial({color: 0x0000ff});
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const material4 = new THREE.MeshBasicMaterial({color: 0x00ff00});
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arjs.add(new THREE.Mesh(geom, material), longitude, latitude + 0.001); // slightly north
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arjs.add(new THREE.Mesh(geom, material2), longitude, latitude - 0.001); // slightly south
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arjs.add(new THREE.Mesh(geom, material3), longitude - 0.001, latitude); // slightly west
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arjs.add(new THREE.Mesh(geom, material4), longitude + 0.001, latitude); // slightly east
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arjs.add(new THREE.Mesh(geom, material), longitude, latitude + 0.001, altitude); // slightly north
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arjs.add(new THREE.Mesh(geom, material2), longitude, latitude - 0.001, altitude); // slightly south
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arjs.add(new THREE.Mesh(geom, material3), longitude - 0.001, latitude, altitude); // slightly west
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arjs.add(new THREE.Mesh(geom, material4), longitude + 0.001, latitude, altitude); // slightly east
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}
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requestAnimationFrame(render);

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