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lines changed Original file line number Diff line number Diff line change @@ -84,32 +84,32 @@ openupm add com.aio.timer
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## ⭐ About
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- - ** 这是一个 高效时间轮 定时器工具类 **
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- - ✅ ** 支持 Unity 2019.4 LTS 或更高版本 **
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- - ✅ ** 支持 .NET 4.x 和 .NET Standard 2.0**
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- - ✅ ** 支持 自定义定时次数 **
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- - ✅ ** 支持 子线程后台运行或主线程协程运行 **
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- - ✅ ** 支持 自定义时间精度单位 **
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- - ✅ ** 支持 自定义时间轮大小 **
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- - ✅ ** 支持 时间轮动态扩容 **
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- - ✅ ** 支持 同时添加1000000+ 定时任务 **
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+ - ** This is a high-performance timer tool class based on the efficient time wheel. **
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+ - ** Support Unity 2019.4 LTS or higher. **
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+ - ** Support .NET 4.x and .NET Standard 2.0. **
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+ - ** Support custom timing times. **
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+ - ** Support sub-thread background operation or main thread coroutine operation. **
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+ - ** Support custom time precision unit. **
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+ - ** Support custom time wheel size. **
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+ - ** Support time wheel dynamic expansion. **
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+ - ** Support adding 1000000+ timing tasks at the same time. **
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## 📚 Usage
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- <h4 >添加定时任务 </h4 >
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+ <h4 >Add timing task </h4 >
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``` csharp
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TimerSystem .Push (1 , () => { Debug .Log (" 1s" ); });
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TimerSystem .Push (2 , () => { Debug .Log (" 2s" ); });
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```
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- <h4 >添加循环定时任务 </h4 >
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+ <h4 >Remove timing task </h4 >
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``` csharp
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TimerSystem .PushLoop (tid , 3 , () => { Debug .Log (" 3s" ); });
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```
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- <h4 >移除循环定时任务 </h4 >
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+ <h4 >Remove timing task </h4 >
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``` csharp
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TimerSystem .Pop (tid );
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"name" : " com.aio.timer" ,
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"displayName" : " AIO Unity Timer" ,
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"description" : " unity3d timer system" ,
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- "version" : " 1.0.0 -preview" ,
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+ "version" : " 1.0.1 -preview" ,
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"unity" : " 2019.4" ,
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"category" : " Runtime" ,
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"unityRelease" : " 0f1" ,
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