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Merge pull request #5 from AIO-GAME/1.x
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.github/README_EN.md

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## ⭐ About
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- **这是一个 高效时间轮 定时器工具类**
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- **支持 Unity 2019.4 LTS 或更高版本**
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- **支持 .NET 4.x .NET Standard 2.0**
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- **支持 自定义定时次数**
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- **支持 子线程后台运行或主线程协程运行**
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- **支持 自定义时间精度单位**
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- **支持 自定义时间轮大小**
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- **支持 时间轮动态扩容**
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- **支持 同时添加1000000+ 定时任务**
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- **This is a high-performance timer tool class based on the efficient time wheel.**
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- **Support Unity 2019.4 LTS or higher.**
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- **Support .NET 4.x and .NET Standard 2.0.**
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- **Support custom timing times.**
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- **Support sub-thread background operation or main thread coroutine operation.**
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- **Support custom time precision unit.**
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- **Support custom time wheel size.**
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- **Support time wheel dynamic expansion.**
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- **Support adding 1000000+ timing tasks at the same time.**
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## 📚 Usage
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<h4>添加定时任务</h4>
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<h4>Add timing task</h4>
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```csharp
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TimerSystem.Push(1, () => { Debug.Log("1s"); });
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TimerSystem.Push(2, () => { Debug.Log("2s"); });
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```
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<h4>添加循环定时任务</h4>
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<h4>Remove timing task</h4>
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```csharp
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TimerSystem.PushLoop(tid, 3, () => { Debug.Log("3s"); });
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```
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<h4>移除循环定时任务</h4>
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<h4>Remove timing task</h4>
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```csharp
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TimerSystem.Pop(tid);

package.json

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"name": "com.aio.timer",
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"displayName": "AIO Unity Timer",
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"description": "unity3d timer system",
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"version": "1.0.0-preview",
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"version": "1.0.1-preview",
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"unity": "2019.4",
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"category": "Runtime",
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"unityRelease": "0f1",

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