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Merge pull request #80 from AIO-GAME/1.x
✨ update README.md
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.github/README.md

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<p align="center">
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<img src="./RES/Logo.svg" width="144" alt="https://github.com/AIO-GAME/Unity.Asset.CLI"/>
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</p>
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<h1 align="center"> AIO Unity CLI Asset </h1>
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```
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╚═╝ ╚═╝╚═╝ ╚═════╝ ╚═════╝ ╚═╝ ╚═══╝╚═╝ ╚═╝ ╚═╝ ╚═════╝╚══════╝╚═╝ ╚═╝ ╚═╝╚══════╝╚══════╝╚══════╝ ╚═╝
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```
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<p align="center"> <a href="README_EN.md"> English </a> | 简体中文 </p>
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<p align="center">
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<a href="https://github.com/AIO-GAME/Unity.Asset.CLI/security/policy"> <img alt="" src="https://img.shields.io/github/package-json/unity/AIO-GAME/Unity.Asset.CLI"> </a>
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<a href="https://github.com/AIO-GAME/Unity.Asset.CLI"> <img alt="" src="https://img.shields.io/github/stars/AIO-GAME/Unity.Asset.CLI"> </a>
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<a href="https://github.com/AIO-GAME/Unity.Asset.CLI/blob/main/LICENSE.md"> <img alt="" src="https://img.shields.io/github/license/AIO-GAME/Unity.Asset.CLI"> </a>
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<a href="https://img.shields.io/github/languages/code-size/AIO-GAME/Unity.Asset.CLI"> <img alt="" src="https://img.shields.io/github/languages/code-size/AIO-GAME/Unity.Asset.CLI"> </a>
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<a href="https://github.com/AIO-GAME/Unity.Asset.CLI/issues"> <img alt="" src="https://img.shields.io/github/issues/AIO-GAME/Unity.Asset.CLI"> </a>
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<a href="https://www.codetriage.com/aio-game/unity.asset.cli"> <img alt="" src="https://www.codetriage.com/aio-game/unity.asset.cli/badges/users.svg"> </a>
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</p>
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<p align="center">
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<a href="https://github.com/AIO-GAME/Unity.Asset.CLI/tags"> <img alt="" src="https://img.shields.io/github/package-json/version/AIO-GAME/Unity.Asset.CLI"> </a>
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<a href="https://openupm.com/packages/com.aio.cli.asset/"> <img alt="" src="https://img.shields.io/npm/v/com.aio.cli.asset?label=openupm&amp;registry_uri=https://package.openupm.com" /> </a>
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<a href="https://codecov.io/gh/AIO-GAME/Unity.Asset.CLI/"> <img alt="" src="https://codecov.io/gh/AIO-GAME/Unity.Asset.CLI/graph/badge.svg?token=8E1OBV48KP" /> </a>
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<a href="https://github.com/AIO-GAME/Unity.Asset.CLI"> <img alt="" src="https://img.shields.io/github/stars/AIO-GAME/Unity.Asset.CLI"> </a>
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</p>
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## ⚙ 安装
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### ⚙ 安装
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<details>
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<summary>
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> openupm *中国版*
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>> `Name: package.openupm.cn`
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>> `URL: https://package.openupm.cn`
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>> `Scope(s): com.aio.cli.asset`
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> > `URL: https://package.openupm.cn`
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> > `Scope(s): com.aio.cli.asset`
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>
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> openupm *国际版*
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>> `Name: package.openupm.com`
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>> `URL: https://package.openupm.com`
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>> `Scope(s): com.aio.cli.asset`
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> > `URL: https://package.openupm.com`
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> > `Scope(s): com.aio.cli.asset`
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</details>
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</details>
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## ⭐ 关于
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### ⭐ 关于
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- **这是 Unity 的资源加载接口(CLI)包。它提供了一组命令和工具来增强效率和开发体验。**
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> [!IMPORTANT]
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> -**支持 Unity 2019.4 及以上版本**
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> -**支持 资源 同步加载/异步加载/协程加载 接口**
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> -**支持 [Addressable](https://github.com/Unity-Technologies/Addressables-Sample)**
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> -**支持 自定义代理第三方插件**
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## 📖 文档
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### 📖 文档
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- [_**文档目录**_](https://github.com/AIO-GAME/Unity.Asset.CLI/wiki)
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- [_**API**_](./API_USAGE/AssetSystem.md)
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- [_**配置讲解**_](./API_USAGE/Config.md)
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- [_**工具使用**_](./API_USAGE/ToolWindow.md)
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## 🔗 第三方参考资料和工具
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### 🔗 第三方参考资料和工具
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**Please refer to the wiki for a list of references and tools used in this package.**
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| **Doc** | **Description** |
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| :----: | :-----: |
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| **[Common](https://github.com/AIO-GAME/Common)**| _**C# Unity 通用基础函数库,用于帮助研发团队快速构建框架。**_ |
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| **[UniTask](https://github.com/Cysharp/UniTask#readme)** | _**为 Unity 提供了一个有效的分配自由的 async / await 集成。**_ |
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| **[YooAsset](https://www.yooasset.com)**| _**YooAsset 是一套用于 Unity3D 的资源管理系统,用于帮助研发团队快速部署和交付游戏。**_ |
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## ✨ 贡献者
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| **Doc** | **Description** |
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|:--------------------------------------------------------:|:-------------------------------------------------------:|
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| **[Common](https://github.com/AIO-GAME/Common)** | _**C# Unity 通用基础函数库,用于帮助研发团队快速构建框架。**_ |
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| **[UniTask](https://github.com/Cysharp/UniTask#readme)** | _**为 Unity 提供了一个有效的分配自由的 async / await 集成。**_ |
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| **[YooAsset](https://www.yooasset.com)** | _**YooAsset 是一套用于 Unity3D 的资源管理系统,用于帮助研发团队快速部署和交付游戏。**_ |
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### ✨ 贡献者
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<!-- readme: collaborators,contributors -start -->
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</table>
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<!-- readme: collaborators,contributors -end -->
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## 📢 致谢
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### 📢 致谢
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- **谢谢您选择我们的扩展包。**
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- **如果此软件包对您有所帮助。**
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# Copyright (C) Markus Franz Xaver Johannes Oberhumer
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# see https://docs.github.com/en/actions/managing-issues-and-pull-requests/closing-inactive-issues
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# see https://github.com/actions/stale
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# Automatically closing issues is far from perfect, but then we only
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# have limited resources and this approach favors issues that people
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# actually care about.
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#
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# also see:
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# "Should I Stale or Should I Close? An Analysis of a Bot that Closes
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# Abandoned Issues and Pull Request".
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# https://igorwiese.com/images/papers/Paper_BotSE_19.pdf
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name: GitHub - Close stale issues
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on:
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schedule: [cron: "50 0 * * 1"] # run weekly Monday 00:50 UTC
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workflow_dispatch:
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jobs:
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job-close-stale-issues:
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if: github.repository_owner == 'upx' && github.repository == 'upx/upx'
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name: Close stale issues
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runs-on: ubuntu-latest
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permissions:
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issues: write
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pull-requests: write
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steps:
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- uses: actions/stale@v9
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with:
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operations-per-run: 300
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exempt-all-milestones: true
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exempt-issue-labels: 'blocker,bug,enhancement,help wanted,regression'
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days-before-stale: 90
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days-before-close: 30
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stale-issue-message: 'This issue is stale because it has been open for 90 days with no activity. Please remove the stale label or add a comment or this issue will be closed in 30 days.'
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stale-pr-message: 'This PR is stale because it has been open for 90 days with no activity. Please remove the stale label or add a comment or this PR will be closed in 30 days.'
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close-issue-message: 'This issue was closed because it has been stalled for 30 days with no activity. Please feel free to reopen.'
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close-pr-message: 'This PR was closed because it has been stalled for 30 days with no activity. Please feel free to reopen.'
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repo-token: ${{ secrets.GITHUB_TOKEN }}

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